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Merge branch 'master' into tournament-mappool-flow-logic
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42
osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
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42
osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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using osuTK;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneMatchHeader : TournamentTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableTournamentHeaderText),
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typeof(DrawableTournamentHeaderLogo),
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};
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public TestSceneMatchHeader()
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{
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(50),
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Children = new Drawable[]
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{
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new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) },
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new MatchHeader(),
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new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) },
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new MatchHeader { ShowLogo = false },
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new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) },
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new MatchHeader { ShowScores = false },
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}
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};
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}
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Tests.Components
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{
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public class TestSceneRoundDisplay : TournamentTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableTournamentHeaderText),
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typeof(DrawableTournamentHeaderLogo),
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};
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public TestSceneRoundDisplay()
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{
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Children = new Drawable[]
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{
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new RoundDisplay(new TournamentMatch
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{
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Round =
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{
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Value = new TournamentRound
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{
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Name = { Value = "Test Round" }
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}
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}
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})
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{
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Margin = new MarginPadding(20)
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}
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};
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}
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}
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}
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