Move all the content to BeatmapSetHeaderContent drawable

This commit is contained in:
Andrei Zavatski
2021-01-20 04:56:46 +03:00
parent 94fee3800d
commit 2ca3ccad06
4 changed files with 295 additions and 278 deletions

View File

@ -76,7 +76,7 @@ namespace osu.Game.Overlays
},
new ScoresContainer
{
Beatmap = { BindTarget = Header.Picker.Beatmap }
Beatmap = { BindTarget = Header.HeaderContent.Picker.Beatmap }
},
comments = new CommentsSection()
},
@ -88,7 +88,7 @@ namespace osu.Game.Overlays
info.BeatmapSet.BindTo(beatmapSet);
comments.BeatmapSet.BindTo(beatmapSet);
Header.Picker.Beatmap.ValueChanged += b =>
Header.HeaderContent.Picker.Beatmap.ValueChanged += b =>
{
info.Beatmap = b.NewValue;
@ -122,7 +122,7 @@ namespace osu.Game.Overlays
req.Success += res =>
{
beatmapSet.Value = res.ToBeatmapSet(rulesets);
Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
Header.HeaderContent.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
};
API.Queue(req);