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JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
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@ -7,7 +7,7 @@ using osu.Game.Modes.Taiko.Judgements;
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namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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public abstract class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo>
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public abstract class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgement>
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{
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protected DrawableTaikoHitObject(TaikoHitObject hitObject)
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: base(hitObject)
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@ -26,7 +26,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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base.LoadComplete();
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}
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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();
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protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
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/// <summary>
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/// Sets the scroll position of the DrawableHitObject relative to the offset between
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