Merge branch 'master' of git://github.com/ppy/osu into caps-warning

# Conflicts:
#	osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs
This commit is contained in:
Jorolf
2017-08-22 13:29:42 +02:00
548 changed files with 16933 additions and 7511 deletions

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@ -26,6 +26,7 @@ namespace osu.Game.Graphics.Backgrounds
Add(Sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.DarkGray,

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@ -2,12 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
using System;
using osu.Framework.Graphics.OpenGL;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures;
using OpenTK.Graphics.ES30;
@ -16,6 +14,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Allocation;
using System.Collections.Generic;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices;
using osu.Framework.Lists;
namespace osu.Game.Graphics.Backgrounds
@ -56,7 +55,7 @@ namespace osu.Game.Graphics.Backgrounds
/// <summary>
/// Whether we should drop-off alpha values of triangles more quickly to improve
/// the visual appearance of fading. This defaults to on as it is generally more
/// aesthetically pleasing, but should be turned off in <see cref="BufferedContainer{T}"/>s.
/// aesthetically pleasing, but should be turned off in buffered containers.
/// </summary>
public bool HideAlphaDiscrepancies = true;

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@ -23,12 +23,24 @@ namespace osu.Game.Graphics.Containers
/// </summary>
protected double EarlyActivationMilliseconds;
/// <summary>
/// The time in milliseconds until the next beat.
/// </summary>
public double TimeUntilNextBeat { get; private set; }
/// <summary>
/// The time in milliseconds since the last beat
/// </summary>
public double TimeSinceLastBeat { get; private set; }
protected override void Update()
{
if (Beatmap.Value?.Track == null)
var track = Beatmap.Value.Track;
if (track == null)
return;
double currentTrackTime = Beatmap.Value.Track.CurrentTime + EarlyActivationMilliseconds;
double currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
TimingControlPoint timingPoint = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
EffectControlPoint effectPoint = Beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
@ -42,12 +54,16 @@ namespace osu.Game.Graphics.Containers
if (currentTrackTime < timingPoint.Time)
beatIndex--;
if (timingPoint == lastTimingPoint && beatIndex == lastBeat)
TimeUntilNextBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
if (TimeUntilNextBeat < 0)
TimeUntilNextBeat += timingPoint.BeatLength;
TimeSinceLastBeat = timingPoint.BeatLength - TimeUntilNextBeat;
if (timingPoint.Equals(lastTimingPoint) && beatIndex == lastBeat)
return;
double offsetFromBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
using (BeginDelayedSequence(offsetFromBeat, true))
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
OnNewBeat(beatIndex, timingPoint, effectPoint, Beatmap.Value.Track.CurrentAmplitudes);
lastBeat = beatIndex;

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@ -0,0 +1,62 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// Display an icon that is forced to scale to the size of this container.
/// </summary>
public class ConstrainedIconContainer : CompositeDrawable
{
public Drawable Icon
{
get
{
return InternalChild;
}
set
{
InternalChild = value;
}
}
/// <summary>
/// Determines an edge effect of this <see cref="Container"/>.
/// Edge effects are e.g. glow or a shadow.
/// Only has an effect when <see cref="CompositeDrawable.Masking"/> is true.
/// </summary>
public new EdgeEffectParameters EdgeEffect
{
get { return base.EdgeEffect; }
set { base.EdgeEffect = value; }
}
protected override void Update()
{
base.Update();
if (InternalChildren.Count > 0 && InternalChild.DrawSize.X > 0)
{
// We're modifying scale here for a few reasons
// - Guarantees correctness if BorderWidth is being used
// - If we were to use RelativeSize/FillMode, we'd need to set the Icon's RelativeSizeAxes directly.
// We can't do this because we would need access to AutoSizeAxes to set it to none.
// Other issues come up along the way too, so it's not a good solution.
var fitScale = Math.Min(DrawSize.X / InternalChild.DrawSize.X, DrawSize.Y / InternalChild.DrawSize.Y);
InternalChild.Scale = new Vector2(fitScale);
InternalChild.Anchor = Anchor.Centre;
InternalChild.Origin = Anchor.Centre;
}
}
public ConstrainedIconContainer()
{
Masking = true;
}
}
}

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
namespace osu.Game.Graphics.Containers
{
public class OsuClickableContainer : ClickableContainer
{
protected SampleChannel SampleClick, SampleHover;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
SampleHover = audio.Sample.Get(@"UI/generic-hover");
SampleClick = audio.Sample.Get(@"UI/generic-click");
}
protected override bool OnHover(InputState state)
{
SampleHover?.Play();
return base.OnHover(state);
}
protected override bool OnClick(InputState state)
{
SampleClick?.Play();
return base.OnClick(state);
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public class OsuFocusedOverlayContainer : FocusedOverlayContainer
{
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
StateChanged += OsuFocusedOverlayContainer_StateChanged;
}
private void OsuFocusedOverlayContainer_StateChanged(VisibilityContainer arg1, Visibility arg2)
{
switch (arg2)
{
case Visibility.Visible:
samplePopIn?.Play();
break;
case Visibility.Hidden:
samplePopOut?.Play();
break;
}
}
}
}

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@ -0,0 +1,75 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK.Input;
namespace osu.Game.Graphics.Containers
{
internal class OsuScrollContainer : ScrollContainer
{
/// <summary>
/// Allows controlling the scroll bar from any position in the container using the right mouse button.
/// Uses the value of <see cref="DistanceDecayOnRightMouseScrollbar"/> to smoothly scroll to the dragged location.
/// </summary>
public bool RightMouseScrollbar = false;
/// <summary>
/// Controls the rate with which the target position is approached when performing a relative drag. Default is 0.02.
/// </summary>
public double DistanceDecayOnRightMouseScrollbar = 0.02;
private bool shouldPerformRightMouseScroll(InputState state) => RightMouseScrollbar && state.Mouse.IsPressed(MouseButton.Right);
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
if (shouldPerformRightMouseScroll(state))
{
scrollToRelative(state.Mouse.Position[ScrollDim]);
return true;
}
return base.OnMouseDown(state, args);
}
protected override bool OnDrag(InputState state)
{
if (mouseScrollBarDragging)
{
scrollToRelative(state.Mouse.Position[ScrollDim]);
return true;
}
return base.OnDrag(state);
}
protected override bool OnDragStart(InputState state)
{
if (shouldPerformRightMouseScroll(state))
{
mouseScrollBarDragging = true;
return true;
}
return base.OnDragStart(state);
}
protected override bool OnDragEnd(InputState state)
{
if (mouseScrollBarDragging)
{
mouseScrollBarDragging = false;
return true;
}
return base.OnDragEnd(state);
}
}
}

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@ -0,0 +1,21 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.Containers
{
public class OsuTextFlowContainer : TextFlowContainer
{
public OsuTextFlowContainer(Action<SpriteText> defaultCreationParameters = null) : base(defaultCreationParameters)
{
}
protected override SpriteText CreateSpriteText() => new OsuSpriteText();
public void AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
}
}

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@ -19,8 +19,6 @@ namespace osu.Game.Graphics.Containers
public ParallaxContainer()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
AddInternal(content = new Container
{
@ -36,20 +34,25 @@ namespace osu.Game.Graphics.Containers
protected override Container<Drawable> Content => content;
[BackgroundDependencyLoader]
private void load(UserInputManager input, OsuConfigManager config)
private void load(OsuConfigManager config)
{
this.input = input;
parallaxEnabled = config.GetBindable<bool>(OsuSetting.MenuParallax);
parallaxEnabled.ValueChanged += delegate
{
if (!parallaxEnabled)
{
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
input = GetContainingInputManager();
}
private bool firstUpdate = true;
protected override void Update()
@ -59,7 +62,7 @@ namespace osu.Game.Graphics.Containers
if (parallaxEnabled)
{
Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}

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@ -8,9 +8,10 @@ using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public class ReverseDepthFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
{
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
}
}

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -13,11 +12,15 @@ namespace osu.Game.Graphics.Containers
/// <summary>
/// A container that can scroll to each section inside it.
/// </summary>
public class SectionsContainer : Container
public class SectionsContainer<T> : Container<T>
where T : Drawable
{
private Drawable expandableHeader, fixedHeader, footer;
public readonly ScrollContainer ScrollContainer;
private readonly Container<Drawable> sectionsContainer;
private Drawable expandableHeader, fixedHeader, footer, headerBackground;
private readonly ScrollContainer scrollContainer;
private readonly Container headerBackgroundContainer;
private readonly FlowContainer<T> scrollContentContainer;
protected override Container<T> Content => scrollContentContainer;
public Drawable ExpandableHeader
{
@ -26,12 +29,11 @@ namespace osu.Game.Graphics.Containers
{
if (value == expandableHeader) return;
if (expandableHeader != null)
Remove(expandableHeader);
expandableHeader?.Expire();
expandableHeader = value;
if (value == null) return;
Add(expandableHeader);
AddInternal(expandableHeader);
lastKnownScroll = float.NaN;
}
}
@ -43,12 +45,11 @@ namespace osu.Game.Graphics.Containers
{
if (value == fixedHeader) return;
if (fixedHeader != null)
Remove(fixedHeader);
fixedHeader?.Expire();
fixedHeader = value;
if (value == null) return;
Add(fixedHeader);
AddInternal(fixedHeader);
lastKnownScroll = float.NaN;
}
}
@ -61,68 +62,83 @@ namespace osu.Game.Graphics.Containers
if (value == footer) return;
if (footer != null)
ScrollContainer.Remove(footer);
scrollContainer.Remove(footer);
footer = value;
if (value == null) return;
footer.Anchor |= Anchor.y2;
footer.Origin |= Anchor.y2;
ScrollContainer.Add(footer);
scrollContainer.Add(footer);
lastKnownScroll = float.NaN;
}
}
public Bindable<Drawable> SelectedSection { get; } = new Bindable<Drawable>();
protected virtual Container<Drawable> CreateScrollContentContainer()
=> new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both
};
private List<Drawable> sections = new List<Drawable>();
public IEnumerable<Drawable> Sections
public Drawable HeaderBackground
{
get { return sections; }
get { return headerBackground; }
set
{
foreach (var section in sections)
sectionsContainer.Remove(section);
if (value == headerBackground) return;
sections = value.ToList();
if (sections.Count == 0) return;
headerBackgroundContainer.Clear();
headerBackground = value;
if (value == null) return;
headerBackgroundContainer.Add(headerBackground);
sectionsContainer.Add(sections);
SelectedSection.Value = sections[0];
lastKnownScroll = float.NaN;
}
}
public Bindable<T> SelectedSection { get; } = new Bindable<T>();
protected virtual FlowContainer<T> CreateScrollContentContainer()
=> new FillFlowContainer<T>
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
};
public override void Add(T drawable)
{
base.Add(drawable);
lastKnownScroll = float.NaN;
headerHeight = float.NaN;
footerHeight = float.NaN;
}
private float headerHeight, footerHeight;
private readonly MarginPadding originalSectionsMargin;
private void updateSectionsMargin()
{
if (sections.Count == 0) return;
if (!Children.Any()) return;
var newMargin = originalSectionsMargin;
newMargin.Top += headerHeight;
newMargin.Bottom += footerHeight;
sectionsContainer.Margin = newMargin;
scrollContentContainer.Margin = newMargin;
}
public SectionsContainer()
{
Add(ScrollContainer = new ScrollContainer()
AddInternal(scrollContainer = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Masking = false,
Children = new Drawable[] { sectionsContainer = CreateScrollContentContainer() }
Masking = true,
ScrollbarVisible = false,
Children = new Drawable[] { scrollContentContainer = CreateScrollContentContainer() }
});
originalSectionsMargin = sectionsContainer.Margin;
AddInternal(headerBackgroundContainer = new Container
{
RelativeSizeAxes = Axes.X
});
originalSectionsMargin = scrollContentContainer.Margin;
}
public void ScrollTo(Drawable section) => scrollContainer.ScrollTo(scrollContainer.GetChildPosInContent(section) - (FixedHeader?.BoundingBox.Height ?? 0));
private float lastKnownScroll;
protected override void UpdateAfterChildren()
{
@ -137,25 +153,30 @@ namespace osu.Game.Graphics.Containers
updateSectionsMargin();
}
float currentScroll = Math.Max(0, ScrollContainer.Current);
float currentScroll = scrollContainer.Current;
if (currentScroll != lastKnownScroll)
{
lastKnownScroll = currentScroll;
if (expandableHeader != null && fixedHeader != null)
if (ExpandableHeader != null && FixedHeader != null)
{
float offset = Math.Min(expandableHeader.LayoutSize.Y, currentScroll);
float offset = Math.Min(ExpandableHeader.LayoutSize.Y, currentScroll);
expandableHeader.Y = -offset;
fixedHeader.Y = -offset + expandableHeader.LayoutSize.Y;
ExpandableHeader.Y = -offset;
FixedHeader.Y = -offset + ExpandableHeader.LayoutSize.Y;
}
Drawable bestMatch = null;
float minDiff = float.MaxValue;
headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
foreach (var section in sections)
T bestMatch = null;
float minDiff = float.MaxValue;
float scrollOffset = FixedHeader?.LayoutSize.Y ?? 0;
foreach (var section in Children)
{
float diff = Math.Abs(ScrollContainer.GetChildPosInContent(section) - currentScroll);
float diff = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset);
if (diff < minDiff)
{
minDiff = diff;

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@ -1,245 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK;
using System;
using osu.Framework.Graphics.OpenGL;
using osu.Framework.Graphics.OpenGL.Buffers;
using OpenTK.Graphics.ES30;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Colour;
using osu.Framework.Timing;
using System.Diagnostics;
namespace osu.Game.Graphics.Cursor
{
internal class CursorTrail : Drawable
{
public override bool HandleInput => true;
private int currentIndex;
private Shader shader;
private Texture texture;
private Vector2 size => texture.Size * Scale;
private double timeOffset;
private float time;
private readonly TrailDrawNodeSharedData trailDrawNodeSharedData = new TrailDrawNodeSharedData();
private const int max_sprites = 2048;
private readonly TrailPart[] parts = new TrailPart[max_sprites];
private Vector2? lastPosition;
private readonly InputResampler resampler = new InputResampler();
protected override DrawNode CreateDrawNode() => new TrailDrawNode();
protected override void ApplyDrawNode(DrawNode node)
{
base.ApplyDrawNode(node);
TrailDrawNode tNode = (TrailDrawNode)node;
tNode.Shader = shader;
tNode.Texture = texture;
tNode.Size = size;
tNode.Time = time;
tNode.Shared = trailDrawNodeSharedData;
for (int i = 0; i < parts.Length; ++i)
if (parts[i].InvalidationID > tNode.Parts[i].InvalidationID)
tNode.Parts[i] = parts[i];
}
public CursorTrail()
{
// as we are currently very dependent on having a running clock, let's make our own clock for the time being.
Clock = new FramedClock();
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
for (int i = 0; i < max_sprites; i++)
{
parts[i].InvalidationID = 0;
parts[i].WasUpdated = true;
}
}
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)
{
shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
texture = textures.Get(@"Cursor/cursortrail");
Scale = new Vector2(1 / texture.ScaleAdjust);
}
protected override void LoadComplete()
{
base.LoadComplete();
resetTime();
}
protected override void Update()
{
base.Update();
Invalidate(Invalidation.DrawNode, shallPropagate: false);
const int fade_clock_reset_threshold = 1000000;
time = (float)(Time.Current - timeOffset) / 500f;
if (time > fade_clock_reset_threshold)
resetTime();
}
private void resetTime()
{
for (int i = 0; i < parts.Length; ++i)
{
parts[i].Time -= time;
++parts[i].InvalidationID;
}
time = 0;
timeOffset = Time.Current;
}
protected override bool OnMouseMove(InputState state)
{
if (lastPosition == null)
{
lastPosition = state.Mouse.NativeState.Position;
resampler.AddPosition(lastPosition.Value);
return base.OnMouseMove(state);
}
foreach (Vector2 pos2 in resampler.AddPosition(state.Mouse.NativeState.Position))
{
Trace.Assert(lastPosition.HasValue);
Vector2 pos1 = lastPosition.Value;
Vector2 diff = pos2 - pos1;
float distance = diff.Length;
Vector2 direction = diff / distance;
float interval = size.X / 2 * 0.9f;
for (float d = interval; d < distance; d += interval)
{
lastPosition = pos1 + direction * d;
addPosition(lastPosition.Value);
}
}
return base.OnMouseMove(state);
}
private void addPosition(Vector2 pos)
{
parts[currentIndex].Position = pos;
parts[currentIndex].Time = time;
++parts[currentIndex].InvalidationID;
currentIndex = (currentIndex + 1) % max_sprites;
}
private struct TrailPart
{
public Vector2 Position;
public float Time;
public long InvalidationID;
public bool WasUpdated;
}
private class TrailDrawNodeSharedData
{
public VertexBuffer<TexturedVertex2D> VertexBuffer;
}
private class TrailDrawNode : DrawNode
{
public Shader Shader;
public Texture Texture;
public float Time;
public TrailDrawNodeSharedData Shared;
public readonly TrailPart[] Parts = new TrailPart[max_sprites];
public Vector2 Size;
public TrailDrawNode()
{
for (int i = 0; i < max_sprites; i++)
{
Parts[i].InvalidationID = 0;
Parts[i].WasUpdated = false;
}
}
public override void Draw(Action<TexturedVertex2D> vertexAction)
{
if (Shared.VertexBuffer == null)
Shared.VertexBuffer = new QuadVertexBuffer<TexturedVertex2D>(max_sprites, BufferUsageHint.DynamicDraw);
Shader.GetUniform<float>("g_FadeClock").Value = Time;
int updateStart = -1, updateEnd = 0;
for (int i = 0; i < Parts.Length; ++i)
{
if (Parts[i].WasUpdated)
{
if (updateStart == -1)
updateStart = i;
updateEnd = i + 1;
int start = i * 4;
int end = start;
Vector2 pos = Parts[i].Position;
ColourInfo colour = DrawInfo.Colour;
colour.TopLeft.Linear.A = Parts[i].Time + colour.TopLeft.Linear.A;
colour.TopRight.Linear.A = Parts[i].Time + colour.TopRight.Linear.A;
colour.BottomLeft.Linear.A = Parts[i].Time + colour.BottomLeft.Linear.A;
colour.BottomRight.Linear.A = Parts[i].Time + colour.BottomRight.Linear.A;
Texture.DrawQuad(
new Quad(pos.X - Size.X / 2, pos.Y - Size.Y / 2, Size.X, Size.Y),
colour,
null,
v => Shared.VertexBuffer.Vertices[end++] = v);
Parts[i].WasUpdated = false;
}
else if (updateStart != -1)
{
Shared.VertexBuffer.UpdateRange(updateStart * 4, updateEnd * 4);
updateStart = -1;
}
}
// Update all remaining vertices that have been changed.
if (updateStart != -1)
Shared.VertexBuffer.UpdateRange(updateStart * 4, updateEnd * 4);
base.Draw(vertexAction);
Shader.Bind();
Texture.TextureGL.Bind();
Shared.VertexBuffer.Draw();
Shader.Unbind();
}
}
}
}

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@ -1,148 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
namespace osu.Game.Graphics.Cursor
{
public class GameplayCursor : CursorContainer
{
protected override Drawable CreateCursor() => new OsuCursor();
public GameplayCursor()
{
Add(new CursorTrail { Depth = 1 });
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (!state.Mouse.HasMainButtonPressed)
ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
return base.OnMouseUp(state, args);
}
public class OsuCursor : Container
{
private Container cursorContainer;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private Bindable<WorkingBeatmap> beatmap;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(42);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, OsuGameBase game)
{
Children = new Drawable[]
{
cursorContainer = new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
},
};
beatmap = game.Beatmap.GetBoundCopy();
beatmap.ValueChanged += v => calculateScale();
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += v => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += v => calculateScale();
calculateScale();
}
private void calculateScale()
{
float scale = (float)cursorScale.Value;
if (autoCursorScale && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.Difficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
cursorContainer.Scale = new Vector2(scale);
}
}
}
}

View File

@ -34,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
if (diff > 180) diff -= 360;
degrees = ActiveCursor.Rotation + diff;
ActiveCursor.RotateTo(degrees, 600, EasingTypes.OutQuint);
ActiveCursor.RotateTo(degrees, 600, Easing.OutQuint);
}
return base.OnMouseMove(state);
@ -49,10 +49,10 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(0.90f, 800, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.Alpha = 0;
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
@ -62,9 +62,9 @@ namespace osu.Game.Graphics.Cursor
{
dragging = false;
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, EasingTypes.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), EasingTypes.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, EasingTypes.OutElastic);
((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, Easing.OutQuint);
ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), Easing.OutElasticHalf);
ActiveCursor.ScaleTo(1, 500, Easing.OutElastic);
}
return base.OnMouseUp(state, args);
@ -72,21 +72,21 @@ namespace osu.Game.Graphics.Cursor
protected override bool OnClick(InputState state)
{
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, EasingTypes.OutQuint);
((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
return base.OnClick(state);
}
protected override void PopIn()
{
ActiveCursor.FadeTo(1, 250, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(1, 400, EasingTypes.OutQuint);
ActiveCursor.FadeTo(1, 250, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
}
protected override void PopOut()
{
ActiveCursor.FadeTo(0, 900, EasingTypes.OutQuint);
ActiveCursor.ScaleTo(0, 500, EasingTypes.In);
ActiveCursor.FadeTo(0, 900, Easing.OutQuint);
ActiveCursor.ScaleTo(0, 500, Easing.In);
}
public class Cursor : Container

View File

@ -0,0 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.Cursor
{
public class OsuContextMenuContainer : ContextMenuContainer
{
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
}
}

View File

@ -1,129 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Configuration;
using System;
namespace osu.Game.Graphics.Cursor
{
public class OsuCursorContainer : CursorContainer
{
protected override Drawable CreateCursor() => new OsuCursor();
public OsuCursorContainer()
{
Add(new CursorTrail { Depth = 1 });
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
ActiveCursor.Scale = new Vector2(1);
ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (!state.Mouse.HasMainButtonPressed)
ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
return base.OnMouseUp(state, args);
}
public class OsuCursor : Container
{
private Container cursorContainer;
private Bindable<double> cursorScale;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(42);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
cursorScale = config.GetBindable<double>(OsuConfig.CursorSize);
Children = new Drawable[]
{
cursorContainer = new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2((float)cursorScale),
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffect {
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
},
};
cursorScale.ValueChanged += scaleChanged;
}
private void scaleChanged(object sender, EventArgs e)
{
cursorContainer.Scale = new Vector2((float)cursorScale);
}
}
}
}

View File

@ -1,20 +1,21 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.Cursor
{
public class OsuTooltipContainer : TooltipContainer
{
protected override Tooltip CreateTooltip() => new OsuTooltip();
protected override ITooltip CreateTooltip() => new OsuTooltip();
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
{
@ -24,6 +25,7 @@ namespace osu.Game.Graphics.Cursor
{
private readonly Box background;
private readonly OsuSpriteText text;
private bool instantMovement = true;
public override string TooltipText
{
@ -32,10 +34,10 @@ namespace osu.Game.Graphics.Cursor
if (value == text.Text) return;
text.Text = value;
if (Alpha > 0)
if (IsPresent)
{
AutoSizeDuration = 250;
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
background.FlashColour(OsuColour.Gray(0.4f), 1000, Easing.OutQuint);
}
else
AutoSizeDuration = 0;
@ -46,11 +48,11 @@ namespace osu.Game.Graphics.Cursor
public OsuTooltip()
{
AutoSizeEasing = EasingTypes.OutQuint;
AutoSizeEasing = Easing.OutQuint;
CornerRadius = 5;
Masking = true;
EdgeEffect = new EdgeEffect
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(40),
@ -80,13 +82,23 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn()
{
FadeIn(500, EasingTypes.OutQuint);
instantMovement |= !IsPresent;
this.FadeIn(500, Easing.OutQuint);
}
protected override void PopOut()
protected override void PopOut() => this.Delay(150).FadeOut(500, Easing.OutQuint);
public override void Move(Vector2 pos)
{
using (BeginDelayedSequence(150))
FadeOut(500, EasingTypes.OutQuint);
if (instantMovement)
{
Position = pos;
instantMovement = false;
}
else
{
this.MoveTo(pos, 200, Easing.OutQuint);
}
}
}
}

View File

@ -3,7 +3,7 @@
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Graphics.Transforms;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Graphics
{
@ -20,15 +20,19 @@ namespace osu.Game.Graphics
public static class AccentedColourExtensions
{
/// <summary>
/// Tweens the accent colour of a drawable to another colour.
/// Smoothly adjusts <see cref="IHasAccentColour.AccentColour"/> over time.
/// </summary>
/// <param name="accentedDrawable">The drawable to apply the accent colour to.</param>
/// <param name="newColour">The new accent colour.</param>
/// <param name="duration">The tween duration.</param>
/// <param name="easing">The tween easing.</param>
public static void FadeAccent(this IHasAccentColour accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
{
accentedDrawable.TransformTo(() => accentedDrawable.AccentColour, newColour, duration, easing, new TransformAccent());
}
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
public static TransformSequence<T> FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, Easing easing = Easing.None)
where T : IHasAccentColour
=> accentedDrawable.TransformTo(nameof(accentedDrawable.AccentColour), newColour, duration, easing);
/// <summary>
/// Smoothly adjusts <see cref="IHasAccentColour.AccentColour"/> over time.
/// </summary>
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
public static TransformSequence<T> FadeAccent<T>(this TransformSequence<T> t, Color4 newColour, double duration = 0, Easing easing = Easing.None)
where T : Drawable, IHasAccentColour
=> t.Append(o => o.FadeAccent(newColour, duration, easing));
}
}

View File

@ -13,6 +13,9 @@ namespace osu.Game.Graphics
public static Color4 FromHex(string hex)
{
if (hex[0] == '#')
hex = hex.Substring(1);
switch (hex.Length)
{
default:
@ -87,5 +90,7 @@ namespace osu.Game.Graphics
public readonly Color4 RedDarker = FromHex(@"870000");
public readonly Color4 ChatBlue = FromHex(@"17292e");
public readonly Color4 ContextMenuGray = FromHex(@"223034");
}
}

View File

@ -12,7 +12,6 @@ namespace osu.Game.Graphics.Processing
{
public RatioAdjust()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
}

View File

@ -1,13 +1,105 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics.Sprites;
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.IO.Stores;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Caching;
namespace osu.Game.Graphics
{
public class TextAwesome : OsuSpriteText
public class SpriteIcon : CompositeDrawable
{
//public override FontFace FontFace => (int)Icon < 0xf000 ? FontFace.OsuFont : FontFace.FontAwesome;
private readonly Sprite spriteShadow;
private readonly Sprite spriteMain;
private Cached layout = new Cached();
private readonly Container shadowVisibility;
public SpriteIcon()
{
InternalChildren = new Drawable[]
{
shadowVisibility = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Child = spriteShadow = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Y = 2,
Colour = new Color4(0f, 0f, 0f, 0.2f),
},
Alpha = 0,
},
spriteMain = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
},
};
}
private FontStore store;
[BackgroundDependencyLoader]
private void load(FontStore store)
{
this.store = store;
updateTexture();
}
private void updateTexture()
{
var texture = store?.Get(((char)icon).ToString());
spriteMain.Texture = texture;
spriteShadow.Texture = texture;
if (Size == Vector2.Zero)
Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0);
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.Colour) > 0 && Shadow)
layout.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update()
{
if (!layout.IsValid)
{
//adjust shadow alpha based on highest component intensity to avoid muddy display of darker text.
//squared result for quadratic fall-off seems to give the best result.
var avgColour = (Color4)DrawInfo.Colour.AverageColour;
spriteShadow.Alpha = (float)Math.Pow(Math.Max(Math.Max(avgColour.R, avgColour.G), avgColour.B), 2);
layout.Validate();
}
}
public bool Shadow
{
get { return spriteShadow.IsPresent; }
set
{
shadowVisibility.Alpha = value ? 1 : 0;
}
}
private FontAwesome icon;
@ -23,7 +115,8 @@ namespace osu.Game.Graphics
if (icon == value) return;
icon = value;
Text = ((char)icon).ToString();
if (IsLoaded)
updateTexture();
}
}
}

View File

@ -1,37 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Transforms
{
public class TransformAccent : Transform<Color4>
{
/// <summary>
/// Current value of the transformed colour in linear colour space.
/// </summary>
public override Color4 CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
var accented = d as IHasAccentColour;
if (accented != null)
accented.AccentColour = CurrentValue;
}
}
}

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
namespace osu.Game.Graphics.UserInterface
@ -18,9 +17,8 @@ namespace osu.Game.Graphics.UserInterface
}
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
private void load(OsuColour colours)
{
ActivationSound = audio.Sample.Get(@"Menu/menuback");
BackgroundColour = colours.Pink;
HoverColour = colours.PinkDark;
}

View File

@ -5,7 +5,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using System;
namespace osu.Game.Graphics.UserInterface
@ -17,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
private const int resize_duration = 250;
private const EasingTypes easing = EasingTypes.InOutCubic;
private const Easing easing = Easing.InOutCubic;
private float length;
/// <summary>
@ -81,7 +81,7 @@ namespace osu.Game.Graphics.UserInterface
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0,0,0,0)
Colour = new Color4(0, 0, 0, 0)
},
bar = new Box
{

View File

@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
base.Direction = (direction & BarDirection.Horizontal) > 0 ? FillDirection.Vertical : FillDirection.Horizontal;
foreach (var bar in Children)
{
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count()) : new Vector2(1.0f / Children.Count(), 1);
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1);
bar.Direction = direction;
}
}
@ -44,21 +44,33 @@ namespace osu.Game.Graphics.UserInterface
{
List<Bar> bars = Children.ToList();
foreach (var bar in value.Select((length, index) => new { Value = length, Bar = bars.Count > index ? bars[index] : null }))
{
float length = MaxValue ?? value.Max();
if (length != 0)
length = bar.Value / length;
float size = value.Count();
if (size != 0)
size = 1.0f / size;
if (bar.Bar != null)
{
bar.Bar.Length = bar.Value / (MaxValue ?? value.Max());
bar.Bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / value.Count()) : new Vector2(1.0f / value.Count(), 1);
bar.Bar.Length = length;
bar.Bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, size) : new Vector2(size, 1);
}
else
{
Add(new Bar
{
RelativeSizeAxes = Axes.Both,
Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / value.Count()) : new Vector2(1.0f / value.Count(), 1),
Length = bar.Value / (MaxValue ?? value.Max()),
Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, size) : new Vector2(size, 1),
Length = length,
Direction = Direction,
});
}
}
//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
Remove(Children.Where((bar, index) => index >= value.Count()).ToList());
RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList());
}
}
}

View File

@ -28,17 +28,17 @@ namespace osu.Game.Graphics.UserInterface
var tabIndex = TabContainer.IndexOf(TabMap[tab]);
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, EasingTypes.OutQuint);
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
}
};
}
private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
{
public readonly TextAwesome Chevron;
public readonly SpriteIcon Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
protected override bool InternalContains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;
@ -54,13 +54,13 @@ namespace osu.Game.Graphics.UserInterface
if (State == Visibility.Visible)
{
FadeIn(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
this.FadeIn(transition_duration, Easing.OutQuint);
this.ScaleTo(new Vector2(1f), transition_duration, Easing.OutQuint);
}
else
{
FadeOut(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(0.8f, 1f), transition_duration, EasingTypes.OutQuint);
this.FadeOut(transition_duration, Easing.OutQuint);
this.ScaleTo(new Vector2(0.8f, 1f), transition_duration, Easing.OutQuint);
}
}
}
@ -69,11 +69,11 @@ namespace osu.Game.Graphics.UserInterface
{
Text.TextSize = 16;
Padding = new MarginPadding { Right = padding + 8 }; //padding + chevron width
Add(Chevron = new TextAwesome
Add(Chevron = new SpriteIcon
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
TextSize = 12,
Size = new Vector2(12),
Icon = FontAwesome.fa_chevron_right,
Margin = new MarginPadding { Left = padding },
Alpha = 0f,

View File

@ -5,16 +5,17 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Framework.Audio.Sample;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class DialogButton : ClickableContainer
public class DialogButton : OsuClickableContainer
{
private const float hover_width = 0.9f;
private const float hover_duration = 500;
@ -78,8 +79,6 @@ namespace osu.Game.Graphics.UserInterface
}
}
public SampleChannel SampleClick, SampleHover;
private readonly Container backgroundContainer;
private readonly Container colourContainer;
private readonly Container glowContainer;
@ -92,33 +91,30 @@ namespace osu.Game.Graphics.UserInterface
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
protected override bool InternalContains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnClick(Framework.Input.InputState state)
{
didClick = true;
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
flash();
SampleClick?.Play();
Action?.Invoke();
Delay(click_duration);
Schedule(delegate {
this.Delay(click_duration).Schedule(delegate {
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
spriteText.Spacing = Vector2.Zero;
glowContainer.FadeOut();
});
return true;
return base.OnClick(state);
}
protected override bool OnHover(Framework.Input.InputState state)
{
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
SampleHover?.Play();
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
glowContainer.FadeIn(glow_fade_duration, Easing.Out);
base.OnHover(state);
return true;
}
@ -126,9 +122,9 @@ namespace osu.Game.Graphics.UserInterface
{
if (!didClick)
{
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, EasingTypes.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, EasingTypes.OutElastic);
glowContainer.FadeOut(glow_fade_duration, EasingTypes.Out);
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
glowContainer.FadeOut(glow_fade_duration, Easing.Out);
}
didClick = false;
@ -152,9 +148,9 @@ namespace osu.Game.Graphics.UserInterface
private void updateGlow()
{
leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
centerGlow.Colour = ButtonColour;
rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
rightGlow.Colour = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
}
public DialogButton()
@ -222,7 +218,7 @@ namespace osu.Game.Graphics.UserInterface
Width = 0.8f,
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffect
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),

View File

@ -3,13 +3,14 @@
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Input;
using System;
using System.Linq;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A textbox which holds focus eagerly.
/// </summary>
public class FocusedTextBox : OsuTextBox
{
protected override Color4 BackgroundUnfocused => new Color4(10, 10, 10, 255);
@ -25,34 +26,28 @@ namespace osu.Game.Graphics.UserInterface
{
focus = value;
if (!focus && HasFocus)
inputManager.ChangeFocus(null);
GetContainingInputManager().ChangeFocus(null);
}
}
private InputManager inputManager;
[BackgroundDependencyLoader]
private void load(UserInputManager inputManager)
{
this.inputManager = inputManager;
}
protected override void OnFocus(InputState state)
{
base.OnFocus(state);
BorderThickness = 0;
}
protected override void OnFocusLost(InputState state)
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (state.Keyboard.Keys.Any(key => key == Key.Escape))
if (args.Key == Key.Escape)
{
if (Text.Length > 0)
Text = string.Empty;
else
Exit?.Invoke();
return true;
}
base.OnFocusLost(state);
return base.OnKeyDown(state, args);
}
public override bool RequestsFocus => HoldFocus;

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@ -0,0 +1,117 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class IconButton : OsuClickableContainer
{
private readonly SpriteIcon icon;
private readonly Box hover;
private readonly Container content;
public FontAwesome Icon
{
get { return icon.Icon; }
set { icon.Icon = value; }
}
private const float button_size = 30;
private Color4 flashColour;
public Vector2 IconScale
{
get { return icon.Scale; }
set { icon.Scale = value; }
}
public IconButton()
{
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
Children = new Drawable[]
{
content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(button_size),
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(18),
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hover.Colour = colours.Yellow.Opacity(0.6f);
flashColour = colours.Yellow;
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(flashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}
}

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@ -0,0 +1,102 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
namespace osu.Game.Graphics.UserInterface
{
public class LineGraph : Container
{
/// <summary>
/// Manually set the max value, otherwise <see cref="Enumerable.Max(IEnumerable{float})"/> will be used.
/// </summary>
public float? MaxValue { get; set; }
/// <summary>
/// Manually set the min value, otherwise <see cref="Enumerable.Min(IEnumerable{float})"/> will be used.
/// </summary>
public float? MinValue { get; set; }
public float ActualMaxValue { get; private set; } = float.NaN;
public float ActualMinValue { get; private set; } = float.NaN;
private const double transform_duration = 1500;
/// <summary>
/// Hold an empty area if values are less.
/// </summary>
public int DefaultValueCount;
private readonly Container<Path> maskingContainer;
private readonly Path path;
private float[] values;
/// <summary>
/// A list of floats decides position of each line node.
/// </summary>
public IEnumerable<float> Values
{
get { return values; }
set
{
values = value.ToArray();
applyPath();
maskingContainer.Width = 0;
maskingContainer.ResizeWidthTo(1, transform_duration, Easing.OutQuint);
}
}
public LineGraph()
{
Add(maskingContainer = new Container<Path>
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = path = new Path { RelativeSizeAxes = Axes.Both, PathWidth = 1 }
});
}
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) != 0)
applyPath();
return base.Invalidate(invalidation, source, shallPropagate);
}
private void applyPath()
{
path.ClearVertices();
if (values == null) return;
int count = Math.Max(values.Length, DefaultValueCount);
float max = values.Max(), min = values.Min();
if (MaxValue > max) max = MaxValue.Value;
if (MinValue < min) min = MinValue.Value;
ActualMaxValue = max;
ActualMinValue = min;
for (int i = 0; i < values.Length; i++)
{
float x = (i + count - values.Length) / (float)(count - 1) * DrawWidth - 1;
float y = GetYPosition(values[i]) * DrawHeight - 1;
// the -1 is for inner offset in path (actually -PathWidth)
path.AddVertex(new Vector2(x, y));
}
}
protected float GetYPosition(float value)
{
if (ActualMaxValue == ActualMinValue) return 0;
return (ActualMaxValue - value) / (ActualMaxValue - ActualMinValue);
}
}
}

View File

@ -1,15 +1,46 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Game.Graphics.UserInterface
{
public class LoadingAnimation : SpriteText
public class LoadingAnimation : VisibilityContainer
{
private readonly SpriteIcon spinner;
public LoadingAnimation()
{
Text = "Loading";
Size = new Vector2(20);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
spinner = new SpriteIcon
{
Size = new Vector2(20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_spinner
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
spinner.Spin(2000, RotationDirection.Clockwise);
}
private const float transition_duration = 500;
protected override void PopIn() => this.FadeIn(transition_duration * 5, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
}
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Graphics.UserInterface
{
public enum MenuItemType
{
Standard,
Highlighted,
Destructive,
}
}

View File

@ -7,18 +7,17 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class Nub : CircularContainer, IHasCurrentValue<bool>
public class Nub : CircularContainer, IHasCurrentValue<bool>, IHasAccentColour
{
public const float COLLAPSED_SIZE = 20;
public const float EXPANDED_SIZE = 40;
private const float border_width = 3;
private Color4 glowingColour, idleColour;
public Nub()
{
@ -44,42 +43,50 @@ namespace osu.Game.Graphics.UserInterface
Current.ValueChanged += newValue =>
{
if (newValue)
fill.FadeIn(200, EasingTypes.OutQuint);
fill.FadeIn(200, Easing.OutQuint);
else
fill.FadeTo(0.01f, 200, EasingTypes.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = idleColour = colours.Pink;
glowingColour = colours.PinkLighter;
AccentColour = colours.Pink;
GlowingAccentColour = colours.PinkLighter;
GlowColour = colours.PinkDarker;
EdgeEffect = new EdgeEffect
EdgeEffect = new EdgeEffectParameters
{
Colour = colours.PinkDarker,
Colour = GlowColour,
Type = EdgeEffectType.Glow,
Radius = 10,
Roundness = 8,
};
}
protected override void LoadComplete()
{
FadeEdgeEffectTo(0);
}
private bool glowing;
public bool Glowing
{
get { return glowing; }
set
{
glowing = value;
if (value)
{
FadeColour(glowingColour, 500, EasingTypes.OutQuint);
FadeEdgeEffectTo(1, 500, EasingTypes.OutQuint);
this.FadeColour(GlowingAccentColour, 500, Easing.OutQuint);
FadeEdgeEffectTo(1, 500, Easing.OutQuint);
}
else
{
FadeEdgeEffectTo(0, 500);
FadeColour(idleColour, 500);
this.FadeColour(AccentColour, 500);
}
}
}
@ -88,10 +95,48 @@ namespace osu.Game.Graphics.UserInterface
{
set
{
ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(value ? EXPANDED_SIZE : COLLAPSED_SIZE, 12), 500, Easing.OutQuint);
}
}
public Bindable<bool> Current { get; } = new Bindable<bool>();
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
if (!Glowing)
Colour = value;
}
}
private Color4 glowingAccentColour;
public Color4 GlowingAccentColour
{
get { return glowingAccentColour; }
set
{
glowingAccentColour = value;
if (Glowing)
Colour = value;
}
}
private Color4 glowColour;
public Color4 GlowColour
{
get { return glowColour; }
set
{
glowColour = value;
var effect = EdgeEffect;
effect.Colour = value;
EdgeEffect = effect;
}
}
}
}

View File

@ -3,8 +3,12 @@
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
@ -13,10 +17,13 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class OsuButton : Button
public class OsuButton : Button, IFilterable
{
private Box hover;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
public OsuButton()
{
Height = 40;
@ -33,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
public override bool HandleInput => Action != null;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, AudioManager audio)
{
if (Action == null)
Colour = OsuColour.Gray(0.5f);
@ -43,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
Content.Masking = true;
Content.CornerRadius = 5;
Add(new Drawable[]
AddRange(new Drawable[]
{
new Triangles
{
@ -59,10 +66,28 @@ namespace osu.Game.Graphics.UserInterface
Alpha = 0,
},
});
sampleClick = audio.Sample.Get(@"UI/generic-click");
sampleHover = audio.Sample.Get(@"UI/generic-hover");
Enabled.ValueChanged += enabled_ValueChanged;
Enabled.TriggerChange();
}
private void enabled_ValueChanged(bool enabled)
{
this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
protected override bool OnClick(InputState state)
{
sampleClick?.Play();
return base.OnClick(state);
}
protected override bool OnHover(InputState state)
{
sampleHover?.Play();
hover.FadeIn(200);
return base.OnHover(state);
}
@ -75,14 +100,24 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.9f, 4000, EasingTypes.OutQuint);
Content.ScaleTo(0.9f, 4000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, EasingTypes.OutElastic);
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
public string[] FilterTerms => new[] { Text };
public bool MatchingFilter
{
set
{
this.FadeTo(value ? 1 : 0);
}
}
}
}

View File

@ -51,7 +51,8 @@ namespace osu.Game.Graphics.UserInterface
}
}
private readonly Nub nub;
protected readonly Nub Nub;
private readonly SpriteText labelSpriteText;
private SampleChannel sampleChecked;
private SampleChannel sampleUnchecked;
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
labelSpriteText = new OsuSpriteText(),
nub = new Nub
Nub = new Nub
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -72,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
}
};
nub.Current.BindTo(Current);
Nub.Current.BindTo(Current);
Current.ValueChanged += newValue =>
{
@ -90,23 +91,23 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
nub.Glowing = true;
nub.Expanded = true;
Nub.Glowing = true;
Nub.Expanded = true;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
nub.Glowing = false;
nub.Expanded = false;
Nub.Glowing = false;
Nub.Expanded = false;
base.OnHoverLost(state);
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleChecked = audio.Sample.Get(@"Checkbox/check-on");
sampleUnchecked = audio.Sample.Get(@"Checkbox/check-off");
sampleChecked = audio.Sample.Get(@"UI/check-on");
sampleUnchecked = audio.Sample.Get(@"UI/check-off");
}
}
}

View File

@ -0,0 +1,52 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class OsuContextMenu<TItem> : ContextMenu<TItem>
where TItem : ContextMenuItem
{
protected override Menu<TItem> CreateMenu() => new CustomMenu();
public class CustomMenu : Menu<TItem>
{
private const int fade_duration = 250;
public CustomMenu()
{
CornerRadius = 5;
ItemsContainer.Padding = new MarginPadding { Vertical = OsuContextMenuItem.MARGIN_VERTICAL };
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.1f),
Radius = 4,
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Background.Colour = colours.ContextMenuGray;
}
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
}
}
}
}

View File

@ -0,0 +1,114 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class OsuContextMenuItem : ContextMenuItem
{
private const int transition_length = 80;
private const int margin_horizontal = 17;
public const int MARGIN_VERTICAL = 4;
private const int text_size = 17;
private OsuSpriteText text;
private OsuSpriteText textBold;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
private readonly MenuItemType type;
protected override Container CreateTextContainer(string title) => new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = text_size,
Text = title,
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
},
textBold = new OsuSpriteText
{
AlwaysPresent = true,
Alpha = 0,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = text_size,
Text = title,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
}
}
};
public OsuContextMenuItem(string title, MenuItemType type = MenuItemType.Standard) : base(title)
{
this.type = type;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Sample.Get(@"UI/generic-hover");
sampleClick = audio.Sample.Get(@"UI/generic-click");
BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023");
updateTextColour();
}
private void updateTextColour()
{
switch (type)
{
case MenuItemType.Standard:
textBold.Colour = text.Colour = Color4.White;
break;
case MenuItemType.Destructive:
textBold.Colour = text.Colour = Color4.Red;
break;
case MenuItemType.Highlighted:
textBold.Colour = text.Colour = OsuColour.FromHex(@"ffcc22");
break;
}
}
protected override bool OnHover(InputState state)
{
sampleHover.Play();
textBold.FadeIn(transition_length, Easing.OutQuint);
text.FadeOut(transition_length, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
textBold.FadeOut(transition_length, Easing.OutQuint);
text.FadeIn(transition_length, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
sampleClick.Play();
return base.OnClick(state);
}
}
}

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Graphics.UserInterface
{
@ -60,14 +61,13 @@ namespace osu.Game.Graphics.UserInterface
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
Chevron = new TextAwesome
Chevron = new SpriteIcon
{
AlwaysPresent = true,
Icon = FontAwesome.fa_chevron_right,
UseFullGlyphHeight = false,
Colour = Color4.Black,
Alpha = 0.5f,
TextSize = 8,
Size = new Vector2(8),
Margin = new MarginPadding { Left = 3, Right = 3 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
private Color4? accentColour;
protected readonly TextAwesome Chevron;
protected readonly SpriteIcon Chevron;
protected readonly OsuSpriteText Label;
protected override void FormatForeground(bool hover = false)
@ -123,7 +123,7 @@ namespace osu.Game.Graphics.UserInterface
set { Text.Text = value; }
}
protected readonly TextAwesome Icon;
protected readonly SpriteIcon Icon;
private Color4? accentColour;
public virtual Color4 AccentColour
@ -152,13 +152,13 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
Icon = new TextAwesome
Icon = new SpriteIcon
{
Icon = FontAwesome.fa_chevron_down,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
TextSize = 20
Size = new Vector2(20),
}
};
}

View File

@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
throw new InvalidOperationException("OsuEnumDropdown only supports enums as the generic type argument");
List<KeyValuePair<string, T>> items = new List<KeyValuePair<string, T>>();
foreach(var val in (T[])Enum.GetValues(typeof(T)))
foreach (var val in (T[])Enum.GetValues(typeof(T)))
{
var field = typeof(T).GetField(Enum.GetName(typeof(T), val));
items.Add(

View File

@ -19,14 +19,14 @@ namespace osu.Game.Graphics.UserInterface
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => FadeIn(300, EasingTypes.OutQuint);
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => FadeOut(300, EasingTypes.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
protected override void UpdateContentHeight()
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, EasingTypes.OutQuint);
this.ResizeTo(new Vector2(1, State == MenuState.Opened ? actualHeight : 0), 300, Easing.OutQuint);
}
}
}

View File

@ -7,8 +7,8 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using System;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{
@ -58,8 +58,8 @@ namespace osu.Game.Graphics.UserInterface
protected override void LoadComplete()
{
base.LoadComplete();
circle.FadeIn(500, EasingTypes.OutQuint);
circle.ResizeTo(new Vector2(0.8f), 500, EasingTypes.OutQuint);
circle.FadeIn(500, Easing.OutQuint);
circle.ResizeTo(new Vector2(0.8f), 500, Easing.OutQuint);
}
}

View File

@ -3,26 +3,27 @@
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
where T : struct, IEquatable<T>
{
private SampleChannel sample;
private double lastSampleTime;
private T lastSampleValue;
private readonly Nub nub;
protected readonly Nub Nub;
private readonly Box leftBox;
private readonly Box rightBox;
@ -46,6 +47,18 @@ namespace osu.Game.Graphics.UserInterface
}
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
leftBox.Colour = value;
rightBox.Colour = value;
}
}
public OsuSliderBar()
{
Height = 12;
@ -71,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.CentreRight,
Alpha = 0.5f,
},
nub = new Nub
Nub = new Nub
{
Origin = Anchor.TopCentre,
Expanded = true,
@ -87,20 +100,19 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
leftBox.Colour = colours.Pink;
rightBox.Colour = colours.Pink;
sample = audio.Sample.Get(@"UI/sliderbar-notch");
AccentColour = colours.Pink;
}
protected override bool OnHover(InputState state)
{
nub.Glowing = true;
Nub.Glowing = true;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
nub.Glowing = false;
Nub.Glowing = false;
base.OnHoverLost(state);
}
@ -133,13 +145,13 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
nub.Current.Value = true;
Nub.Current.Value = true;
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
nub.Current.Value = false;
Nub.Current.Value = false;
return base.OnMouseUp(state, args);
}
@ -147,14 +159,14 @@ namespace osu.Game.Graphics.UserInterface
{
base.UpdateAfterChildren();
leftBox.Scale = new Vector2(MathHelper.Clamp(
nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
rightBox.Scale = new Vector2(MathHelper.Clamp(
DrawWidth - nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
}
protected override void UpdateValue(float value)
{
nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
Nub.MoveToX(RangePadding + UsableWidth * value, 250, Easing.OutQuint);
}
}
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
@ -22,9 +23,7 @@ namespace osu.Game.Graphics.UserInterface
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
private bool isEnumType => typeof(T).IsEnum;
private static bool isEnumType => typeof(T).IsEnum;
public OsuTabControl()
{
@ -74,33 +73,18 @@ namespace osu.Game.Graphics.UserInterface
}
}
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
if (value)
fadeActive();
else
fadeInactive();
base.Active = value;
}
}
private const float transition_length = 500;
private void fadeActive()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
Text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
box.FadeIn(transition_length, Easing.OutQuint);
Text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
Text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
box.FadeOut(transition_length, Easing.OutQuint);
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
@ -150,6 +134,10 @@ namespace osu.Game.Graphics.UserInterface
}
};
}
protected override void OnActivated() => fadeActive();
protected override void OnDeactivated() => fadeInactive();
}
private class OsuTabDropdown : OsuDropdown<T>
@ -221,10 +209,10 @@ namespace osu.Game.Graphics.UserInterface
Foreground.Children = new Drawable[]
{
new TextAwesome
new SpriteIcon
{
Icon = FontAwesome.fa_ellipsis_h,
TextSize = 14,
Size = new Vector2(14),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}

View File

@ -6,10 +6,11 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -20,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
{
private readonly Box box;
private readonly SpriteText text;
private readonly TextAwesome icon;
private readonly SpriteIcon icon;
private Color4? accentColour;
public Color4 AccentColour
@ -48,14 +49,14 @@ namespace osu.Game.Graphics.UserInterface
private void fadeIn()
{
box.FadeIn(transition_length, EasingTypes.OutQuint);
text.FadeColour(Color4.White, transition_length, EasingTypes.OutQuint);
box.FadeIn(transition_length, Easing.OutQuint);
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeOut()
{
box.FadeOut(transition_length, EasingTypes.OutQuint);
text.FadeColour(AccentColour, transition_length, EasingTypes.OutQuint);
box.FadeOut(transition_length, Easing.OutQuint);
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(InputState state)
@ -98,9 +99,9 @@ namespace osu.Game.Graphics.UserInterface
TextSize = 14,
Font = @"Exo2.0-Bold",
},
icon = new TextAwesome
icon = new SpriteIcon
{
TextSize = 14,
Size = new Vector2(14),
Icon = FontAwesome.fa_circle_o,
Shadow = true,
},

View File

@ -0,0 +1,97 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public class PageTabControl<T> : OsuTabControl<T>
{
protected override TabItem<T> CreateTabItem(T value) => new PageTabItem(value);
public PageTabControl()
{
Height = 30;
}
public class PageTabItem : TabItem<T>
{
private const float transition_duration = 100;
private readonly Box box;
protected readonly SpriteText Text;
public PageTabItem(T value) : base(value)
{
AutoSizeAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
Text = new OsuSpriteText
{
Margin = new MarginPadding { Top = 8, Bottom = 8 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
TextSize = 14,
Font = @"Exo2.0-Bold",
},
box = new Box
{
RelativeSizeAxes = Axes.X,
Height = 5,
Scale = new Vector2(1f, 0f),
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
box.Colour = colours.Yellow;
}
protected override bool OnHover(InputState state)
{
if (!Active)
slideActive();
return true;
}
protected override void OnHoverLost(InputState state)
{
if (!Active)
slideInactive();
}
private void slideActive()
{
box.ScaleTo(new Vector2(1f), transition_duration);
}
private void slideInactive()
{
box.ScaleTo(new Vector2(1f, 0f), transition_duration);
}
protected override void OnActivated() => slideActive();
protected override void OnDeactivated() => slideInactive();
}
}
}

View File

@ -1,9 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Graphics.UserInterface
@ -13,8 +10,6 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class PercentageCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformAccuracy);
protected override double RollingDuration => 750;
private float epsilon => 1e-10f;
@ -44,26 +39,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
protected class TransformAccuracy : Transform<double>
{
public override double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
((PercentageCounter)d).DisplayedCount = CurrentValue;
}
}
}
}

View File

@ -5,30 +5,21 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class RollingCounter<T> : Container, IHasAccentColour
where T : struct, IEquatable<T>
{
/// <summary>
/// The current value.
/// </summary>
public Bindable<T> Current = new Bindable<T>();
/// <summary>
/// Type of the Transform to use.
/// </summary>
/// <remarks>
/// Must be a subclass of Transform(T)
/// </remarks>
protected virtual Type TransformType => typeof(Transform<T>);
protected SpriteText DisplayedCountSpriteText;
/// <summary>
@ -45,7 +36,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// Easing for the counter rollover animation.
/// </summary>
protected virtual EasingTypes RollingEasing => EasingTypes.OutQuint;
protected virtual Easing RollingEasing => Easing.OutQuint;
private T displayedCount;
@ -58,7 +49,8 @@ namespace osu.Game.Graphics.UserInterface
{
return displayedCount;
}
protected set
set
{
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
return;
@ -133,7 +125,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public virtual void StopRolling()
{
Flush(false, TransformType);
FinishTransforms(false, nameof(DisplayedCount));
DisplayedCount = Current;
}
@ -176,45 +168,15 @@ namespace osu.Game.Graphics.UserInterface
/// implement the rollover animation).
/// </summary>
/// <param name="currentValue">Count value before modification.</param>
/// <param name="newValue">Expected count value after modification-</param>
/// <seealso cref="TransformType"/>
/// <param name="newValue">Expected count value after modification.</param>
protected virtual void TransformCount(T currentValue, T newValue)
{
Debug.Assert(
typeof(Transform<T>).IsAssignableFrom(TransformType),
@"transformType should be a subclass of Transform<T>."
);
TransformCount((Transform<T>)Activator.CreateInstance(TransformType), currentValue, newValue);
}
/// <summary>
/// Intended to be used by TransformCount(T currentValue, T newValue).
/// </summary>
protected void TransformCount(Transform<T> transform, T currentValue, T newValue)
{
Type type = transform.GetType();
Flush(false, type);
if (RollingDuration < 1)
{
DisplayedCount = Current;
return;
}
double rollingTotalDuration =
IsRollingProportional
? GetProportionalDuration(currentValue, newValue)
: RollingDuration;
transform.StartTime = TransformStartTime;
transform.EndTime = TransformStartTime + rollingTotalDuration;
transform.StartValue = currentValue;
transform.EndValue = newValue;
transform.Easing = RollingEasing;
Transforms.Add(transform);
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
}
}
}

View File

@ -2,18 +2,13 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Graphics.UserInterface
{
public class ScoreCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformScore);
protected override double RollingDuration => 1000;
protected override EasingTypes RollingEasing => EasingTypes.Out;
protected override Easing RollingEasing => Easing.Out;
public bool UseCommaSeparator;
@ -55,26 +50,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
protected class TransformScore : Transform<double>
{
public override double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
((ScoreCounter)d).DisplayedCount = CurrentValue;
}
}
}
}

View File

@ -3,13 +3,11 @@
using osu.Framework.Graphics;
using osu.Framework.Input;
using OpenTK;
using OpenTK.Input;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A textbox which holds focus eagerly.
/// </summary>
public class SearchTextBox : FocusedTextBox
{
protected virtual bool AllowCommit => false;
@ -17,15 +15,15 @@ namespace osu.Game.Graphics.UserInterface
public SearchTextBox()
{
Height = 35;
Add(new Drawable[]
AddRange(new Drawable[]
{
new TextAwesome
new SpriteIcon
{
Icon = FontAwesome.fa_search,
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },
TextSize = 20
Size = new Vector2(20),
}
});
@ -45,9 +43,16 @@ namespace osu.Game.Graphics.UserInterface
case Key.Up:
case Key.Down:
return false;
}
}
if (!AllowCommit)
{
switch (args.Key)
{
case Key.KeypadEnter:
case Key.Enter:
if (!AllowCommit) return false;
break;
return false;
}
}

View File

@ -2,9 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.UserInterface
{
@ -13,8 +10,6 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class SimpleComboCounter : RollingCounter<int>
{
protected override Type TransformType => typeof(TransformCounterCount);
protected override double RollingDuration => 750;
public SimpleComboCounter()
@ -36,26 +31,5 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value = Current + amount;
}
private class TransformCounterCount : Transform<int>
{
public override int CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (int)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
((SimpleComboCounter)d).DisplayedCount = CurrentValue;
}
}
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface
private double animationDelay => 80;
private double scalingDuration => 1000;
private EasingTypes scalingEasing => EasingTypes.OutElasticHalf;
private Easing scalingEasing => Easing.OutElasticHalf;
private float minStarScale => 0.4f;
private double fadingDuration => 100;
@ -33,25 +33,25 @@ namespace osu.Game.Graphics.UserInterface
private const float star_size = 20;
private const float star_spacing = 4;
private float count;
private float countStars;
/// <summary>
/// Amount of stars represented.
/// </summary>
public float Count
public float CountStars
{
get
{
return count;
return countStars;
}
set
{
if (count == value) return;
if (countStars == value) return;
if (IsLoaded)
transformCount(value);
count = value;
countStars = value;
}
}
@ -94,15 +94,15 @@ namespace osu.Game.Graphics.UserInterface
public void ResetCount()
{
count = 0;
countStars = 0;
StopAnimation();
}
public void ReplayAnimation()
{
var t = count;
var t = countStars;
ResetCount();
Count = t;
CountStars = t;
}
public void StopAnimation()
@ -111,8 +111,8 @@ namespace osu.Game.Graphics.UserInterface
foreach (var star in stars.Children)
{
star.ClearTransforms(true);
star.FadeTo(i < count ? 1.0f : minStarAlpha);
star.Icon.ScaleTo(getStarScale(i, count));
star.FadeTo(i < countStars ? 1.0f : minStarAlpha);
star.Icon.ScaleTo(getStarScale(i, countStars));
i++;
}
}
@ -122,7 +122,7 @@ namespace osu.Game.Graphics.UserInterface
if (value <= i)
return minStarScale;
return i + 1 <= value ? 1.0f : (float)Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
return i + 1 <= value ? 1.0f : Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
}
private void transformCount(float newValue)
@ -132,13 +132,9 @@ namespace osu.Game.Graphics.UserInterface
{
star.ClearTransforms(true);
var delay = (count <= newValue ? Math.Max(i - count, 0) : Math.Max(count - 1 - i, 0)) * animationDelay;
using (BeginDelayedSequence(delay, true))
{
star.FadeTo(i < newValue ? 1.0f : minStarAlpha, fadingDuration);
star.Icon.ScaleTo(getStarScale(i, newValue), scalingDuration, scalingEasing);
}
var delay = (countStars <= newValue ? Math.Max(i - countStars, 0) : Math.Max(countStars - 1 - i, 0)) * animationDelay;
star.Delay(delay).FadeTo(i < newValue ? 1.0f : minStarAlpha, fadingDuration);
star.Icon.Delay(delay).ScaleTo(getStarScale(i, newValue), scalingDuration, scalingEasing);
i++;
}
@ -146,16 +142,16 @@ namespace osu.Game.Graphics.UserInterface
private class Star : Container
{
public readonly TextAwesome Icon;
public readonly SpriteIcon Icon;
public Star()
{
Size = new Vector2(star_size);
Children = new[]
{
Icon = new TextAwesome
Icon = new SpriteIcon
{
TextSize = star_size,
Size = new Vector2(star_size),
Icon = FontAwesome.fa_star,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -14,10 +13,11 @@ using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{
public class TwoLayerButton : ClickableContainer
public class TwoLayerButton : OsuClickableContainer
{
private readonly BouncingIcon bouncingIcon;
@ -31,7 +31,6 @@ namespace osu.Game.Graphics.UserInterface
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
public SampleChannel ActivationSound;
private readonly SpriteText text;
public Color4 HoverColour;
@ -62,8 +61,12 @@ namespace osu.Game.Graphics.UserInterface
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
Remove(c1);
Remove(c2);
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
Add(c1);
Add(c2);
}
}
@ -79,18 +82,21 @@ namespace osu.Game.Graphics.UserInterface
Width = 0.4f,
Children = new Drawable[]
{
new Container {
new Container
{
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffect {
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new [] {
Children = new[]
{
IconLayer = new Box
{
RelativeSizeAxes = Axes.Both,
@ -113,18 +119,21 @@ namespace osu.Game.Graphics.UserInterface
Width = 0.6f,
Children = new Drawable[]
{
new Container {
new Container
{
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(shear, 0),
Masking = true,
MaskingSmoothness = 2,
EdgeEffect = new EdgeEffect {
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Offset = new Vector2(2, 0),
Radius = 2,
},
Children = new [] {
Children = new[]
{
TextLayer = new Box
{
Origin = Anchor.TopLeft,
@ -160,24 +169,24 @@ namespace osu.Game.Graphics.UserInterface
}
}
protected override bool InternalContains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
protected override bool OnHover(InputState state)
{
ResizeTo(SIZE_EXTENDED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, EasingTypes.OutElastic);
this.ResizeTo(SIZE_EXTENDED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(HoverColour, transform_time, Easing.OutElastic);
bouncingIcon.ScaleTo(1.1f, transform_time, EasingTypes.OutElastic);
bouncingIcon.ScaleTo(1.1f, transform_time, Easing.OutElastic);
return true;
}
protected override void OnHoverLost(InputState state)
{
ResizeTo(SIZE_RETRACTED, transform_time, EasingTypes.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, EasingTypes.OutElastic);
this.ResizeTo(SIZE_RETRACTED, transform_time, Easing.OutElastic);
IconLayer.FadeColour(TextLayer.Colour, transform_time, Easing.OutElastic);
bouncingIcon.ScaleTo(1, transform_time, EasingTypes.OutElastic);
bouncingIcon.ScaleTo(1, transform_time, Easing.OutElastic);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -196,11 +205,9 @@ namespace osu.Game.Graphics.UserInterface
Add(flash);
flash.Alpha = 1;
flash.FadeOut(500, EasingTypes.OutQuint);
flash.FadeOut(500, Easing.OutQuint);
flash.Expire();
ActivationSound.Play();
return base.OnClick(state);
}
@ -208,7 +215,7 @@ namespace osu.Game.Graphics.UserInterface
{
private const double beat_in_time = 60;
private readonly TextAwesome icon;
private readonly SpriteIcon icon;
public FontAwesome Icon { set { icon.Icon = value; } }
@ -219,11 +226,11 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
icon = new TextAwesome
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 25
Size = new Vector2(25),
}
};
}
@ -238,9 +245,9 @@ namespace osu.Game.Graphics.UserInterface
if (beatIndex < 0) return;
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (icon.BeginDelayedSequence(beat_in_time))
icon.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
icon.ScaleTo(1 - 0.1f * amplitudeAdjust, beat_in_time, Easing.Out)
.Then()
.ScaleTo(1, beatLength * 2, Easing.OutQuint);
}
}
}

View File

@ -3,11 +3,11 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Threading;
using OpenTK;
using osu.Framework.Audio;
using osu.Framework.Allocation;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
@ -15,8 +15,6 @@ namespace osu.Game.Graphics.UserInterface.Volume
{
private readonly VolumeMeter volumeMeterMaster;
protected override bool HideOnEscape => false;
private void volumeChanged(double newVolume)
{
Show();
@ -66,15 +64,25 @@ namespace osu.Game.Graphics.UserInterface.Volume
volumeMeterMusic.Bindable.ValueChanged -= volumeChanged;
}
public void Adjust(InputState state)
public bool Adjust(GlobalAction action)
{
if (State == Visibility.Hidden)
switch (action)
{
Show();
return;
case GlobalAction.DecreaseVolume:
if (State == Visibility.Hidden)
Show();
else
volumeMeterMaster.Decrease();
return true;
case GlobalAction.IncreaseVolume:
if (State == Visibility.Hidden)
Show();
else
volumeMeterMaster.Increase();
return true;
}
volumeMeterMaster.TriggerOnWheel(state);
return false;
}
[BackgroundDependencyLoader]
@ -93,21 +101,20 @@ namespace osu.Game.Graphics.UserInterface.Volume
protected override void PopIn()
{
ClearTransforms();
FadeIn(100);
this.FadeIn(100);
schedulePopOut();
}
protected override void PopOut()
{
FadeOut(100);
this.FadeOut(100);
}
private void schedulePopOut()
{
popOutDelegate?.Cancel();
Delay(1000);
popOutDelegate = Schedule(Hide);
this.Delay(1000).Schedule(Hide, out popOutDelegate);
}
}
}

View File

@ -3,32 +3,16 @@
using System;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK.Input;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
internal class VolumeControlReceptor : Container
internal class VolumeControlReceptor : Container, IKeyBindingHandler<GlobalAction>
{
public Action<InputState> ActionRequested;
public Func<GlobalAction, bool> ActionRequested;
protected override bool OnWheel(InputState state)
{
ActionRequested?.Invoke(state);
return true;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
switch (args.Key)
{
case Key.Up:
case Key.Down:
ActionRequested?.Invoke(state);
return true;
}
return base.OnKeyDown(state, args);
}
public bool OnPressed(GlobalAction action) => ActionRequested?.Invoke(action) ?? false;
public bool OnReleased(GlobalAction action) => false;
}
}

View File

@ -4,15 +4,16 @@
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface.Volume
{
internal class VolumeMeter : Container
internal class VolumeMeter : Container, IKeyBindingHandler<GlobalAction>
{
private readonly Box meterFill;
public BindableDouble Bindable { get; } = new BindableDouble();
@ -76,12 +77,35 @@ namespace osu.Game.Graphics.UserInterface.Volume
}
}
protected override bool OnWheel(InputState state)
public void Increase()
{
Volume += 0.05f * state.Mouse.WheelDelta;
return true;
Volume += 0.05f;
}
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, EasingTypes.OutQuint);
public void Decrease()
{
Volume -= 0.05f;
}
private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, Easing.OutQuint);
public bool OnPressed(GlobalAction action)
{
if (!IsHovered) return false;
switch (action)
{
case GlobalAction.DecreaseVolume:
Decrease();
return true;
case GlobalAction.IncreaseVolume:
Increase();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}