diff --git a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs
index 23d89a2f44..2ac1efc636 100644
--- a/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs
+++ b/osu.Game/Rulesets/Edit/Checks/CheckMutedObjects.cs
@@ -13,12 +13,12 @@ namespace osu.Game.Rulesets.Edit.Checks
public class CheckMutedObjects : ICheck
{
///
- /// Volume percentages lower than this are typically inaudible.
+ /// Volume percentages lower than or equal to this are typically inaudible.
///
private const int muted_threshold = 5;
///
- /// Volume percentages lower than this can sometimes be inaudible depending on sample used and music volume.
+ /// Volume percentages lower than or equal to this can sometimes be inaudible depending on sample used and music volume.
///
private const int low_volume_threshold = 20;