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Bring back the delay to what it was before.
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@ -240,7 +240,7 @@ namespace osu.Game.Screens.Play
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Content.Delay(250);
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Content.Delay(250);
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Content.FadeIn(250);
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Content.FadeIn(250);
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Delay(500);
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Delay(750);
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Schedule(() =>
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Schedule(() =>
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{
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{
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sourceClock.Start();
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sourceClock.Start();
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