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Move bubbles to ruleset overlays container
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@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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bubbleContainer = drawableRuleset.CreatePlayfieldAdjustmentContainer();
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bubbleContainer = drawableRuleset.CreatePlayfieldAdjustmentContainer();
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drawableRuleset.KeyBindingInputManager.Add(bubbleContainer);
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drawableRuleset.Overlays.Add(bubbleContainer);
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}
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}
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyBubbleState(hitObject);
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) => applyBubbleState(hitObject);
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