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Fix a few xmldoc typos
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@ -34,18 +34,18 @@ namespace osu.Game.Rulesets.Mods
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protected virtual bool IsFirstAdjustableObject(HitObject hitObject) => true;
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/// <summary>
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/// Apply a special increased-visibility state to the first adjustable object..
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/// Apply a special increased-visibility state to the first adjustable object.
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/// Only applicable if the user chooses to turn on the "increase first object visibility" setting.
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/// </summary>
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/// <param name="hitObject">The hit object to apply the state change to.</param>
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/// <param name="state">The state of the hit object.</param>
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/// <param name="state">The state of the hitobject.</param>
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protected abstract void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state);
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/// <summary>
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/// Apply a normal visibility state adjustment to an object.
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/// </summary>
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/// <param name="hitObject">The hit object to apply the state change to.</param>
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/// <param name="state">The state of the hit object.</param>
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/// <param name="state">The state of the hitobject.</param>
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protected abstract void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state);
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public virtual void ReadFromConfig(OsuConfigManager config)
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