Update namespaces

This commit is contained in:
Dean Herbert
2019-05-17 19:15:39 +09:00
parent 9bc3aa3d46
commit 2d56413e35
6 changed files with 8 additions and 8 deletions

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Changelog.Components;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface

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@ -6,11 +6,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using osu.Game.Overlays.Changelog.Components;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -4,7 +4,7 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Overlays.Changelog.Components
{ {
/// <summary> /// <summary>
/// A simple rounded expandable line. Set its <see cref="Anchor"/> /// A simple rounded expandable line. Set its <see cref="Anchor"/>

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
@ -8,12 +9,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osuTK; using osuTK;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Overlays.Changelog.Components
{ {
/// <summary> /// <summary>
/// An icon with an action upon click that can be disabled. /// An icon with an action upon click that can be disabled.

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@ -9,9 +9,9 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using System; using System;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Changelog.Components;
namespace osu.Game.Overlays.Changelog.Header namespace osu.Game.Overlays.Changelog.Header
{ {

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@ -9,9 +9,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using System; using System;
using osu.Game.Overlays.Changelog.Components;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Changelog namespace osu.Game.Overlays.Changelog