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Update Cached usage according to framework
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@ -77,7 +77,12 @@ namespace osu.Game.Screens.Play
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protected override void Update()
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{
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base.Update();
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layout.Refresh(recreateGraph);
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if (!layout.IsValid)
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{
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recreateGraph();
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layout.Validate();
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}
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}
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/// <summary>
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