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Re-implement the SampleBank/Sample structure. No parsing support yet.
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@ -136,12 +136,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.IsNotNull(slider);
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Assert.AreEqual(new Vector2(192, 168), slider.Position);
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Assert.AreEqual(956, slider.StartTime);
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Assert.AreEqual(SampleType.None, slider.Sample.Type);
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Assert.AreEqual(SampleType.None, slider.SampleBank.Type);
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var hit = beatmap.HitObjects[1] as LegacyHit;
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Assert.IsNotNull(hit);
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Assert.AreEqual(new Vector2(304, 56), hit.Position);
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Assert.AreEqual(1285, hit.StartTime);
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Assert.AreEqual(SampleType.Clap, hit.Sample.Type);
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Assert.AreEqual(SampleType.Clap, hit.SampleBank.Type);
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}
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}
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}
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