From 2dc2cb04c317de94a762dbdb74dfede0a91b33ee Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 16 Mar 2021 16:24:20 +0900 Subject: [PATCH] Fix bounds check becoming false when using full area --- .../Overlays/Settings/Sections/Input/TabletAreaSelection.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs index 54a14cd822..6a3cc46e2b 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs @@ -111,8 +111,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input { Size areaExtent = areaOffset.Value + areaSize.Value; - bool isWithinBounds = areaExtent.Width < tabletSize.Value.Width - && areaExtent.Height < tabletSize.Value.Height; + bool isWithinBounds = areaExtent.Width <= tabletSize.Value.Width + && areaExtent.Height <= tabletSize.Value.Height; usableAreaContainer.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100); }