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Merge branch 'master' into fix-missing-metadata
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@ -18,6 +18,7 @@ using osu.Framework.Platform;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.IO;
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using osu.Game.IPC;
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using osu.Game.Online.API;
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@ -52,6 +53,11 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public event Action<BeatmapInfo> BeatmapRestored;
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/// <summary>
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/// Fired when a beatmap download begins.
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/// </summary>
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public event Action<DownloadBeatmapSetRequest> BeatmapDownloadBegan;
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/// <summary>
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/// A default representation of a WorkingBeatmap to use when no beatmap is available.
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/// </summary>
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@ -221,21 +227,29 @@ namespace osu.Game.Beatmaps
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/// Downloads a beatmap.
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/// </summary>
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/// <param name="beatmapSetInfo">The <see cref="BeatmapSetInfo"/> to be downloaded.</param>
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/// <returns>A new <see cref="DownloadBeatmapSetRequest"/>, or an existing one if a download is already in progress.</returns>
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public DownloadBeatmapSetRequest Download(BeatmapSetInfo beatmapSetInfo)
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/// <param name="noVideo">Whether the beatmap should be downloaded without video. Defaults to false.</param>
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public void Download(BeatmapSetInfo beatmapSetInfo, bool noVideo = false)
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{
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var existing = GetExistingDownload(beatmapSetInfo);
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if (existing != null) return existing;
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if (existing != null || api == null) return;
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if (api == null) return null;
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if (!api.LocalUser.Value.IsSupporter)
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{
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PostNotification?.Invoke(new SimpleNotification
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{
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Icon = FontAwesome.fa_superpowers,
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Text = "You gotta be a supporter to download for now 'yo"
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});
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return;
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}
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ProgressNotification downloadNotification = new ProgressNotification
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{
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Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
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};
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var request = new DownloadBeatmapSetRequest(beatmapSetInfo);
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var request = new DownloadBeatmapSetRequest(beatmapSetInfo, noVideo);
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request.DownloadProgressed += progress =>
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{
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@ -280,8 +294,7 @@ namespace osu.Game.Beatmaps
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// don't run in the main api queue as this is a long-running task.
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Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning);
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return request;
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BeatmapDownloadBegan?.Invoke(request);
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}
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/// <summary>
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