mirror of
https://github.com/osukey/osukey.git
synced 2025-08-01 21:58:46 +09:00
refactor to use enum dropdown
This commit is contained in:
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLockedFiltering()
|
||||
public void TestPublicityFiltering()
|
||||
{
|
||||
AddStep("add rooms", () =>
|
||||
{
|
||||
@ -166,15 +166,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
RoomManager.AddRooms(1, withPassword: false);
|
||||
});
|
||||
|
||||
AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2);
|
||||
AddStep("filter public rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Public });
|
||||
|
||||
AddStep("filter locked rooms", () => container.Filter.Value = new FilterCriteria { Locked = false });
|
||||
AddUntilStep("private room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value));
|
||||
|
||||
AddUntilStep("locked room hidden", () => container.Rooms.All(r => !r.Room.HasPassword.Value));
|
||||
AddStep("filter private rooms", () => container.Filter.Value = new FilterCriteria { Publicity = RoomPublicityFilter.Private });
|
||||
|
||||
AddStep("unfilter locked rooms", () => container.Filter.SetDefault());
|
||||
|
||||
AddUntilStep("both rooms shown", () => container.Rooms.Count(r => r.IsPresent) == 2);
|
||||
AddUntilStep("public room hidden", () => container.Rooms.All(r => r.Room.HasPassword.Value));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
Reference in New Issue
Block a user