diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs
index a70b08a0d3..c3acc2ebe7 100644
--- a/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs
+++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectSamples.cs
@@ -82,12 +82,11 @@ namespace osu.Game.Tests.Gameplay
}
///
- /// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin when the beatmap does not contain the sample:
- /// normal-hitnormal2
+ /// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin
+ /// (ignoring the custom sample set index) when the beatmap skin does not contain the sample:
/// normal-hitnormal
/// hitnormal
///
- [TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
@@ -99,6 +98,23 @@ namespace osu.Game.Tests.Gameplay
AssertUserLookup(expectedSample);
}
+ ///
+ /// Tests that a hitobject which provides a custom sample set of 2 does not retrieve a normal-hitnormal2 sample from the user skin
+ /// if the beatmap skin does not contain the sample.
+ /// User skins in stable ignore the custom sample set index when performing lookups.
+ ///
+ [Test]
+ public void TestUserSkinLookupIgnoresSampleBank()
+ {
+ const string unwanted_sample = "normal-hitnormal2";
+
+ SetupSkins(string.Empty, unwanted_sample);
+
+ CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
+
+ AssertNoLookup(unwanted_sample);
+ }
+
///
/// Tests that a hitobject which provides a sample file retrieves the sample file from the beatmap skin.
///
@@ -183,7 +199,7 @@ namespace osu.Game.Tests.Gameplay
string[] expectedSamples =
{
"normal-hitnormal2",
- "normal-hitwhistle2"
+ "normal-hitwhistle" // user skin lookups ignore custom sample set index
};
SetupSkins(expectedSamples[0], expectedSamples[1]);