Move metronome into own class and rename to avoid conflict with mod sounds

This commit is contained in:
Dean Herbert
2022-05-20 17:12:35 +09:00
parent cf97f4e409
commit 2e21d75b10
7 changed files with 277 additions and 259 deletions

View File

@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
MuteComboCount = { Value = 0 },
},
PassCondition = () => Beatmap.Value.Track.AggregateVolume.Value == 0.0 &&
Player.ChildrenOfType<Metronome>().SingleOrDefault()?.AggregateVolume.Value == 1.0,
Player.ChildrenOfType<MetronomeBeat>().SingleOrDefault()?.AggregateVolume.Value == 1.0,
});
/// <summary>