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Move beatmap + mod info to header
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@ -19,7 +19,7 @@ namespace osu.Game.Screens.Multi.Components
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set { beatmapTitle.TextSize = beatmapDash.TextSize = beatmapArtist.TextSize = value; }
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}
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public BeatmapTitle()
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{
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