From 2e50e56d7c63ab3484bbe0612e94a8edc29315ef Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 7 Feb 2020 19:12:09 +0900 Subject: [PATCH] Seek to previous object endtime after successful placement --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index d946b2eb7f..df3a1384bb 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Edit { EditorBeatmap.Add(hitObject); - adjustableClock.Seek(hitObject.StartTime); + adjustableClock.Seek(hitObject.GetEndTime()); } showGridFor(Enumerable.Empty());