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Fix 0-length sliders not getting correct lengths
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@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
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return new ConvertHit();
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
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List<List<SampleInfo>> nodeSamples)
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{
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return new ConvertSlider
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{
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