Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build

This commit is contained in:
Lucas A
2019-06-10 19:13:54 +02:00
117 changed files with 2649 additions and 709 deletions

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@ -46,7 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Text = "#1",
Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
},
rank = new DrawableRank(ScoreRank.F)
rank = new DrawableRank(ScoreRank.D)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -13,6 +13,7 @@ using System.Text.RegularExpressions;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK.Graphics;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Changelog
{
@ -45,8 +46,12 @@ namespace osu.Game.Overlays.Changelog
Direction = FillDirection.Vertical,
},
};
}
foreach (var categoryEntries in build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
{
ChangelogEntries.Add(new OsuSpriteText
{
@ -69,34 +74,69 @@ namespace osu.Game.Overlays.Changelog
Margin = new MarginPadding { Vertical = 5 },
};
var entryColour = entry.Major ? colours.YellowLight : Color4.White;
title.AddIcon(FontAwesome.Solid.Check, t =>
{
t.Font = fontSmall;
t.Colour = entryColour;
t.Padding = new MarginPadding { Left = -17, Right = 5 };
});
title.AddText(entry.Title, t => { t.Font = fontLarge; });
title.AddText(entry.Title, t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
if (!string.IsNullOrEmpty(entry.Repository))
{
title.AddText(" (", t => t.Font = fontLarge);
title.AddText(" (", t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
title.AddLink($"{entry.Repository.Replace("ppy/", "")}#{entry.GithubPullRequestId}", entry.GithubUrl, Online.Chat.LinkAction.External,
creationParameters: t => { t.Font = fontLarge; });
title.AddText(")", t => t.Font = fontLarge);
creationParameters: t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
title.AddText(")", t =>
{
t.Font = fontLarge;
t.Colour = entryColour;
});
}
title.AddText(" by ", t => t.Font = fontMedium);
title.AddText(" by ", t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
if (entry.GithubUser.UserId != null)
title.AddUserLink(new User
{
Username = entry.GithubUser.OsuUsername,
Id = entry.GithubUser.UserId.Value
}, t => t.Font = fontMedium);
}, t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
else if (entry.GithubUser.GithubUrl != null)
title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, Online.Chat.LinkAction.External, null, null, t => t.Font = fontMedium);
title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, Online.Chat.LinkAction.External, null, null, t =>
{
t.Font = fontMedium;
t.Colour = entryColour;
});
else
title.AddText(entry.GithubUser.DisplayName, t => t.Font = fontSmall);
title.AddText(entry.GithubUser.DisplayName, t =>
{
t.Font = fontSmall;
t.Colour = entryColour;
});
ChangelogEntries.Add(title);

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@ -90,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
sampleClick = audio.Samples.Get(@"UI/generic-select-soft");
sampleHover = audio.Samples.Get(@"UI/generic-hover-soft");
}
protected override void OnActivated() => updateState();

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@ -76,7 +76,7 @@ namespace osu.Game.Overlays
},
};
sampleBack = audio.Sample.Get(@"UI/generic-select-soft");
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
header.Current.BindTo(Current);

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@ -3,6 +3,7 @@
using System;
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
@ -201,6 +203,9 @@ namespace osu.Game.Overlays.Chat
private Action startChatAction;
[Resolved]
private IAPIProvider api { get; set; }
public MessageSender(User sender)
{
this.sender = sender;
@ -213,11 +218,21 @@ namespace osu.Game.Overlays.Chat
startChatAction = () => chatManager?.OpenPrivateChannel(sender);
}
public MenuItem[] ContextMenuItems => new MenuItem[]
public MenuItem[] ContextMenuItems
{
new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action),
new OsuMenuItem("Start Chat", MenuItemType.Standard, startChatAction),
};
get
{
List<MenuItem> items = new List<MenuItem>
{
new OsuMenuItem("View Profile", MenuItemType.Highlighted, Action)
};
if (sender.Id != api.LocalUser.Value.Id)
items.Add(new OsuMenuItem("Start Chat", MenuItemType.Standard, startChatAction));
return items.ToArray();
}
}
}
private static readonly Color4[] username_colours =

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
@ -17,6 +19,11 @@ namespace osu.Game.Overlays
{
private Box overlay;
private readonly BindableDouble audioVolume = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
[BackgroundDependencyLoader]
private void load()
{
@ -33,7 +40,19 @@ namespace osu.Game.Overlays
}
};
Progress.ValueChanged += p => overlay.Alpha = (float)p.NewValue;
Progress.ValueChanged += p =>
{
audioVolume.Value = 1 - p.NewValue;
overlay.Alpha = (float)p.NewValue;
};
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, audioVolume);
}
protected override void Dispose(bool isDisposing)
{
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, audioVolume);
base.Dispose(isDisposing);
}
}
}

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@ -145,7 +145,7 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures, AudioManager audio)
{
getSample = audio.Sample.Get(@"MedalSplash/medal-get");
getSample = audio.Samples.Get(@"MedalSplash/medal-get");
innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters

View File

@ -1,40 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const float content_width = 0.8f;
protected Color4 LowMultiplierColour, HighMultiplierColour;
protected readonly TriangleButton DeselectAllButton;
protected readonly OsuSpriteText MultiplierLabel, UnrankedLabel;
private readonly FillFlowContainer footerContainer;
protected readonly TriangleButton CloseButton;
protected readonly OsuSpriteText MultiplierLabel;
protected readonly OsuSpriteText UnrankedLabel;
protected override bool BlockNonPositionalInput => false;
@ -46,154 +46,14 @@ namespace osu.Game.Overlays.Mods
protected readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IReadOnlyList<Mod>> mods)
{
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
protected Color4 LowMultiplierColour;
protected Color4 HighMultiplierColour;
Ruleset.BindTo(ruleset);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override void LoadComplete()
{
base.LoadComplete();
Ruleset.BindValueChanged(rulesetChanged, true);
SelectedMods.BindValueChanged(selectedModsChanged, true);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
if (e.NewValue == null) return;
var instance = e.NewValue.CreateInstance();
foreach (ModSection section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
// attempt to re-select any already selected mods.
// this may be the first time we are receiving the ruleset, in which case they will still match.
selectedModsChanged(new ValueChangedEvent<IReadOnlyList<Mod>>(SelectedMods.Value, SelectedMods.Value));
// write the mods back to the SelectedMods bindable in the case a change was not applicable.
// this generally isn't required as the previous line will perform deselection; just here for safety.
refreshSelectedMods();
}
private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> e)
{
foreach (ModSection section in ModSectionsContainer.Children)
section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
UnrankedLabel.FadeTo(ranked ? 0 : 1, 200);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
public void DeselectAll()
{
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
private const float content_width = 0.8f;
private readonly FillFlowContainer footerContainer;
private SampleChannel sampleOn, sampleOff;
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
public ModSelectOverlay()
{
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
@ -364,6 +224,16 @@ namespace osu.Game.Overlays.Mods
Right = 20
}
},
CloseButton = new TriangleButton
{
Width = 180,
Text = "Close",
Action = Hide,
Margin = new MarginPadding
{
Right = 20
}
},
new OsuSpriteText
{
Text = @"Score Multiplier:",
@ -401,5 +271,171 @@ namespace osu.Game.Overlays.Mods
},
};
}
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IReadOnlyList<Mod>> mods)
{
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
Ruleset.BindTo(ruleset);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Samples.Get(@"UI/check-on");
sampleOff = audio.Samples.Get(@"UI/check-off");
}
public void DeselectAll()
{
foreach (var section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (var section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
protected override void LoadComplete()
{
base.LoadComplete();
Ruleset.BindValueChanged(rulesetChanged, true);
SelectedMods.BindValueChanged(selectedModsChanged, true);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (var section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (var section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
protected override bool OnKeyDown(KeyDownEvent e)
{
switch (e.Key)
{
case Key.Number1:
DeselectAllButton.Click();
return true;
case Key.Number2:
CloseButton.Click();
return true;
}
return base.OnKeyDown(e);
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
if (e.NewValue == null) return;
var instance = e.NewValue.CreateInstance();
foreach (var section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
// attempt to re-select any already selected mods.
// this may be the first time we are receiving the ruleset, in which case they will still match.
selectedModsChanged(new ValueChangedEvent<IReadOnlyList<Mod>>(SelectedMods.Value, SelectedMods.Value));
// write the mods back to the SelectedMods bindable in the case a change was not applicable.
// this generally isn't required as the previous line will perform deselection; just here for safety.
refreshSelectedMods();
}
private void selectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> e)
{
foreach (var section in ModSectionsContainer.Children)
section.SelectTypes(e.NewValue.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
var multiplier = 1.0;
var ranked = true;
foreach (var mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
UnrankedLabel.FadeTo(ranked ? 0 : 1, 200);
}
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
#region Disposal
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
#endregion
}
}

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@ -350,7 +350,7 @@ namespace osu.Game.Overlays
direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
}
current.Track.Completed -= currentTrackCompleted;
//current.Track.Completed -= currentTrackCompleted;
}
current = beatmap.NewValue;

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@ -29,13 +29,11 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += sets => Schedule(() =>
{
ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!sets.Any() && VisiblePages == 1)
{

View File

@ -24,13 +24,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += beatmaps => Schedule(() =>
{
ShowMoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!beatmaps.Any() && VisiblePages == 1)
{

View File

@ -7,20 +7,17 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections
{
public class PaginatedContainer : FillFlowContainer
public abstract class PaginatedContainer : FillFlowContainer
{
protected readonly FillFlowContainer ItemsContainer;
protected readonly OsuHoverContainer ShowMoreButton;
protected readonly LoadingAnimation ShowMoreLoading;
protected readonly ShowMoreButton MoreButton;
protected readonly OsuSpriteText MissingText;
protected int VisiblePages;
@ -32,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Sections
protected APIRequest RetrievalRequest;
protected RulesetStore Rulesets;
public PaginatedContainer(Bindable<User> user, string header, string missing)
protected PaginatedContainer(Bindable<User> user, string header, string missing)
{
User.BindTo(user);
@ -45,38 +42,26 @@ namespace osu.Game.Overlays.Profile.Sections
new OsuSpriteText
{
Text = header,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Regular, italics: true),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
Margin = new MarginPadding { Top = 10, Bottom = 10 },
},
ItemsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Bottom = 10 }
Spacing = new Vector2(0, 2),
},
ShowMoreButton = new OsuHoverContainer
MoreButton = new ShowMoreButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = 0,
Margin = new MarginPadding { Top = 10 },
Action = ShowMore,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Text = "show more",
Padding = new MarginPadding { Vertical = 10, Horizontal = 15 },
}
},
ShowMoreLoading = new LoadingAnimation
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(14),
},
MissingText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Font = OsuFont.GetFont(size: 15),
Text = missing,
Alpha = 0,
},
@ -97,16 +82,11 @@ namespace osu.Game.Overlays.Profile.Sections
{
VisiblePages = 0;
ItemsContainer.Clear();
ShowMoreButton.Hide();
if (e.NewValue != null)
ShowMore();
}
protected virtual void ShowMore()
{
ShowMoreLoading.Show();
ShowMoreButton.Hide();
}
protected abstract void ShowMore();
}
}

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
@ -9,6 +8,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Profile.Sections.Ranks
{
@ -31,8 +31,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
request.Success += scores => Schedule(() =>
{
@ -41,8 +39,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
if (!scores.Any() && VisiblePages == 1)
{
ShowMoreButton.Hide();
ShowMoreLoading.Hide();
MoreButton.Hide();
MoreButton.IsLoading = false;
MissingText.Show();
return;
}
@ -63,8 +61,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
LoadComponentsAsync(drawableScores, s =>
{
MissingText.Hide();
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
ItemsContainer.AddRange(s);
});

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@ -22,13 +22,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
protected override void ShowMore()
{
base.ShowMore();
request = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
request.Success += activities => Schedule(() =>
{
ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
MoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
MoreButton.IsLoading = false;
if (!activities.Any() && VisiblePages == 1)
{

View File

@ -0,0 +1,146 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using System.Collections.Generic;
namespace osu.Game.Overlays.Profile.Sections
{
public class ShowMoreButton : OsuHoverContainer
{
private const float fade_duration = 200;
private readonly Box background;
private readonly LoadingAnimation loading;
private readonly FillFlowContainer content;
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private bool isLoading;
public bool IsLoading
{
get => isLoading;
set
{
if (isLoading == value)
return;
isLoading = value;
Enabled.Value = !isLoading;
if (value)
{
loading.FadeIn(fade_duration, Easing.OutQuint);
content.FadeOut(fade_duration, Easing.OutQuint);
}
else
{
loading.FadeOut(fade_duration, Easing.OutQuint);
content.FadeIn(fade_duration, Easing.OutQuint);
}
}
}
public ShowMoreButton()
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new CircularContainer
{
Masking = true,
Size = new Vector2(140, 30),
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
content = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ChevronIcon(),
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = "show more".ToUpper(),
},
new ChevronIcon(),
}
},
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(12)
},
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
IdleColour = colors.GreySeafoamDark;
HoverColour = colors.GreySeafoam;
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
try
{
return base.OnClick(e);
}
finally
{
// run afterwards as this will disable this button.
IsLoading = true;
}
}
private class ChevronIcon : SpriteIcon
{
private const int bottom_margin = 2;
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Margin = new MarginPadding { Bottom = bottom_margin };
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
Colour = colors.Yellow;
}
}
}
}

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@ -31,6 +31,11 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
LabelText = "Bypass caching (slow)",
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
},
new SettingsCheckbox
{
LabelText = "Bypass front-to-back render pass",
Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
}
};
}
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private Bindable<ScalingMode> scalingMode;
private Bindable<Size> sizeFullscreen;
private readonly BindableList<WindowMode> windowModes = new BindableList<WindowMode>();
private readonly IBindableList<WindowMode> windowModes = new BindableList<WindowMode>();
private OsuGameBase game;
private SettingsDropdown<Size> resolutionDropdown;

View File

@ -31,6 +31,7 @@ namespace osu.Game.Overlays.Toolbar
public ToolbarRulesetSelector()
{
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Children = new[]
{
@ -111,12 +112,6 @@ namespace osu.Game.Overlays.Toolbar
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
protected override void Update()
{
base.Update();
Size = new Vector2(modeButtons.DrawSize.X, 1);
}
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
{
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())