mirror of
https://github.com/osukey/osukey.git
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Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build
This commit is contained in:
@ -7,6 +7,7 @@ using System.Linq;
|
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using System.Threading;
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using NUnit.Framework;
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||||
using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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||||
using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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@ -54,7 +55,7 @@ namespace osu.Game.Tests.Visual.Background
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private RulesetStore rulesets;
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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private void load(GameHost host, AudioManager audio)
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{
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factory = new DatabaseContextFactory(LocalStorage);
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factory.ResetDatabase();
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@ -68,7 +69,7 @@ namespace osu.Game.Tests.Visual.Background
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usage.Migrate();
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Dependencies.Cache(rulesets = new RulesetStore(factory));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, host, Beatmap.Default));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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manager.Import(TestResources.GetTestBeatmapForImport());
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|
@ -111,16 +111,19 @@ namespace osu.Game.Tests.Visual.Components
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private class TestPreviewTrackManager : PreviewTrackManager
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{
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protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager) => new TestPreviewTrack(beatmapSetInfo, trackManager);
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protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
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protected class TestPreviewTrack : TrackManagerPreviewTrack
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{
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public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, TrackManager trackManager)
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private readonly ITrackStore trackManager;
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public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
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: base(beatmapSetInfo, trackManager)
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{
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this.trackManager = trackManager;
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}
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protected override Track GetTrack() => new TrackVirtual { Length = 100000 };
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protected override Track GetTrack() => trackManager.GetVirtual(100000);
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}
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}
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}
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|
@ -7,7 +7,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual.Editor
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{
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@ -19,7 +18,7 @@ namespace osu.Game.Tests.Visual.Editor
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[BackgroundDependencyLoader]
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private void load()
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{
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Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock);
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Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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Child = new ComposeScreen();
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}
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}
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|
@ -5,6 +5,7 @@ using System;
|
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using System.Collections.Generic;
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using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -30,9 +31,9 @@ namespace osu.Game.Tests.Visual.Editor
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||||
};
|
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|
||||
[BackgroundDependencyLoader]
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private void load()
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private void load(AudioManager audio)
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{
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Beatmap.Value = new WaveformTestBeatmap();
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Beatmap.Value = new WaveformTestBeatmap(audio);
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Children = new Drawable[]
|
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{
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|
@ -1,4 +1,4 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Osu.Objects;
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||||
using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Graphics;
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@ -48,7 +47,7 @@ namespace osu.Game.Tests.Visual.Editor
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}
|
||||
};
|
||||
|
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Beatmap.Value = new TestWorkingBeatmap(testBeatmap, Clock);
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Beatmap.Value = CreateWorkingBeatmap(testBeatmap);
|
||||
|
||||
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Allocation;
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||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu;
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||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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|
||||
namespace osu.Game.Tests.Visual.Editor
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@ -21,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editor
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[BackgroundDependencyLoader]
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private void load()
|
||||
{
|
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Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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||||
|
||||
Add(new SummaryTimeline
|
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{
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|
@ -18,7 +18,6 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
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||||
using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Compose.Components;
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||||
using osu.Game.Tests.Beatmaps;
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using osuTK;
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|
||||
namespace osu.Game.Tests.Visual.Editor
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||||
@ -45,7 +44,7 @@ namespace osu.Game.Tests.Visual.Editor
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||||
[BackgroundDependencyLoader]
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||||
private void load()
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{
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Beatmap.Value = new TestWorkingBeatmap(new Beatmap
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Beatmap.Value = CreateWorkingBeatmap(new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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|
@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Edit.Components;
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||||
using osu.Game.Tests.Beatmaps;
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||||
using osuTK;
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||||
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||||
namespace osu.Game.Tests.Visual.Editor
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||||
@ -29,7 +28,7 @@ namespace osu.Game.Tests.Visual.Editor
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||||
Size = new Vector2(200, 100)
|
||||
};
|
||||
|
||||
Beatmap.Value = new TestWorkingBeatmap(new Beatmap(), Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new Beatmap());
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||||
|
||||
Child = playback;
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||||
}
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||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
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||||
using osu.Framework.Allocation;
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||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
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||||
using osu.Framework.Graphics;
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||||
using osu.Framework.Graphics.Audio;
|
||||
@ -10,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Graphics.Shapes;
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||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Graphics.Sprites;
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||||
using osu.Game.Rulesets.Osu;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
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||||
@ -20,9 +22,9 @@ namespace osu.Game.Tests.Visual.Editor
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||||
private WorkingBeatmap waveformBeatmap;
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||||
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||||
[BackgroundDependencyLoader]
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||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
waveformBeatmap = new WaveformTestBeatmap();
|
||||
waveformBeatmap = new WaveformTestBeatmap(audio);
|
||||
}
|
||||
|
||||
[TestCase(1f)]
|
||||
@ -91,7 +93,7 @@ namespace osu.Game.Tests.Visual.Editor
|
||||
Child = graph = new TestWaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Waveform = new DummyWorkingBeatmap().Waveform,
|
||||
Waveform = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).Waveform,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
50
osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
Normal file
50
osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneFailAnimation : AllPlayersTestScene
|
||||
{
|
||||
protected override Player CreatePlayer(Ruleset ruleset)
|
||||
{
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
return new FailPlayer();
|
||||
}
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(AllPlayersTestScene),
|
||||
typeof(TestPlayer),
|
||||
typeof(Player),
|
||||
};
|
||||
|
||||
protected override void AddCheckSteps()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State == Visibility.Visible);
|
||||
}
|
||||
|
||||
private class FailPlayer : TestPlayer
|
||||
{
|
||||
public new FailOverlay FailOverlay => base.FailOverlay;
|
||||
|
||||
public FailPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ScoreProcessor.FailConditions += _ => true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestPauseAfterFail()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddAssert("fail overlay shown", () => Player.FailOverlayVisible);
|
||||
AddUntilStep("fail overlay shown", () => Player.FailOverlayVisible);
|
||||
|
||||
confirmClockRunning(false);
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -16,7 +16,6 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
@ -29,7 +28,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
InputManager.Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||
Beatmap.Value = new TestWorkingBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), Clock);
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
[Test]
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -43,9 +42,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
});
|
||||
}
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, IFrameBasedClock clock)
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var working = base.CreateWorkingBeatmap(beatmap, clock);
|
||||
var working = base.CreateWorkingBeatmap(beatmap);
|
||||
workingWeakReferences.Add(working);
|
||||
return working;
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@ -57,7 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("set name", () => Room.Name.Value = "Room name");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo }));
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("clear name", () => Room.Name.Value = "");
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
@ -25,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var beatmap = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null);
|
||||
var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
beatmap.BeatmapSetInfo.OnlineInfo.HasVideo = true;
|
||||
beatmap.BeatmapSetInfo.OnlineInfo.HasStoryboard = true;
|
||||
|
||||
|
@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
FlagName = @"TH",
|
||||
},
|
||||
},
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
PP = 160,
|
||||
MaxCombo = 1234,
|
||||
TotalScore = 123456,
|
||||
|
55
osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
Normal file
55
osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneShowMoreButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ShowMoreButton),
|
||||
};
|
||||
|
||||
public TestSceneShowMoreButton()
|
||||
{
|
||||
ShowMoreButton button = null;
|
||||
|
||||
int fireCount = 0;
|
||||
|
||||
Add(button = new ShowMoreButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = () =>
|
||||
{
|
||||
fireCount++;
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
Scheduler.AddDelayed(() => button.IsLoading = false, 2000);
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action fired once", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action not fired", () => fireCount == 1);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
|
||||
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
||||
|
||||
AddStep("click button", () => button.Click());
|
||||
|
||||
AddAssert("action fired twice", () => fireCount == 2);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -18,7 +19,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BeatmapDetails) };
|
||||
|
||||
public TestSceneBeatmapDetailArea()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
BeatmapDetailArea detailsArea;
|
||||
Add(detailsArea = new BeatmapDetailArea
|
||||
@ -28,7 +30,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
|
||||
AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@ -56,7 +58,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
);
|
||||
|
||||
AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@ -82,7 +84,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@ -107,7 +109,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
@ -133,7 +135,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap
|
||||
AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
@ -18,7 +18,6 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
@ -136,7 +135,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep($"select {b?.Metadata.Title ?? "null"} beatmap", () =>
|
||||
{
|
||||
infoBefore = infoWedge.Info;
|
||||
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : new TestWorkingBeatmap(b);
|
||||
infoWedge.Beatmap = Beatmap.Value = b == null ? Beatmap.Default : CreateWorkingBeatmap(b);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for async load", () => infoWedge.Info != infoBefore);
|
||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.6025,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
@ -206,7 +206,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.5140,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
@ -224,7 +224,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
},
|
||||
new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Rank = ScoreRank.D,
|
||||
Accuracy = 0.4222,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
|
@ -8,6 +8,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.MathUtils;
|
||||
@ -79,7 +80,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
@ -93,7 +94,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
usage.Migrate();
|
||||
|
||||
Dependencies.Cache(rulesets = new RulesetStore(factory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
50
osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
Normal file
50
osu.Game.Tests/Visual/UserInterface/OsuGridTestScene.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// An abstract test case which exposes small cells arranged in a grid.
|
||||
/// Useful for displaying multiple configurations of a tested component at a glance.
|
||||
/// </summary>
|
||||
public abstract class OsuGridTestScene : OsuTestScene
|
||||
{
|
||||
private readonly Drawable[,] cells;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of rows in the grid.
|
||||
/// </summary>
|
||||
protected readonly int Rows;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of columns in the grid.
|
||||
/// </summary>
|
||||
protected readonly int Cols;
|
||||
|
||||
/// <summary>
|
||||
/// Constructs a grid test case with the given dimensions.
|
||||
/// </summary>
|
||||
protected OsuGridTestScene(int rows, int cols)
|
||||
{
|
||||
Rows = rows;
|
||||
Cols = cols;
|
||||
|
||||
GridContainer testContainer;
|
||||
Add(testContainer = new GridContainer { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
cells = new Drawable[rows, cols];
|
||||
for (int r = 0; r < rows; r++)
|
||||
for (int c = 0; c < cols; c++)
|
||||
cells[r, c] = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
testContainer.Content = cells.ToJagged();
|
||||
}
|
||||
|
||||
protected Container Cell(int index) => (Container)cells[index / Cols, index % Cols];
|
||||
protected Container Cell(int row, int col) => (Container)cells[row, col];
|
||||
}
|
||||
}
|
@ -84,7 +84,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
testLocalCursor();
|
||||
testUserCursorOverride();
|
||||
testMultipleLocalCursors();
|
||||
ReturnUserInput();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -3,13 +3,12 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLoadingAnimation : GridTestScene //todo: this should be an OsuTestScene
|
||||
public class TestSceneLoadingAnimation : OsuGridTestScene
|
||||
{
|
||||
public TestSceneLoadingAnimation()
|
||||
: base(2, 2)
|
||||
|
@ -3,14 +3,13 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneOsuAnimatedButton : GridTestScene
|
||||
public class TestSceneOsuAnimatedButton : OsuGridTestScene
|
||||
{
|
||||
public TestSceneOsuAnimatedButton()
|
||||
: base(3, 2)
|
||||
|
@ -0,0 +1,194 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneOsuHoverContainer : ManualInputManagerTestScene
|
||||
{
|
||||
private OsuHoverTestContainer hoverContainer;
|
||||
private Box colourContainer;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = hoverContainer = new OsuHoverTestContainer
|
||||
{
|
||||
Enabled = { Value = true },
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(100),
|
||||
Child = colourContainer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
doMoveOut();
|
||||
});
|
||||
|
||||
[Description("Checks IsHovered property value on a container when it is hovered/unhovered.")]
|
||||
[TestCase(true, TestName = "Enabled_Check_IsHovered")]
|
||||
[TestCase(false, TestName = "Disabled_Check_IsHovered")]
|
||||
public void TestIsHoveredHasProperValue(bool isEnabled)
|
||||
{
|
||||
setContainerEnabledTo(isEnabled);
|
||||
|
||||
checkNotHovered();
|
||||
|
||||
moveToText();
|
||||
checkHovered();
|
||||
|
||||
moveOut();
|
||||
checkNotHovered();
|
||||
|
||||
moveToText();
|
||||
checkHovered();
|
||||
|
||||
moveOut();
|
||||
checkNotHovered();
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks colour fading on an enabled container when it is hovered/unhovered.")]
|
||||
public void TestTransitionWhileEnabled()
|
||||
{
|
||||
enableContainer();
|
||||
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
moveOut();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
moveOut();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks colour fading on a disabled container when it is hovered/unhovered.")]
|
||||
public void TestNoTransitionWhileDisabled()
|
||||
{
|
||||
disableContainer();
|
||||
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveOut();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveOut();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when a disabled & hovered container gets enabled, colour fading happens")]
|
||||
public void TestBecomesEnabledTransition()
|
||||
{
|
||||
disableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
enableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when an enabled & hovered container gets disabled, colour fading happens")]
|
||||
public void TestBecomesDisabledTransition()
|
||||
{
|
||||
enableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Description("Checks that when a hovered container gets enabled and disabled multiple times, colour fading happens")]
|
||||
public void TestDisabledChangesMultipleTimes()
|
||||
{
|
||||
enableContainer();
|
||||
checkColour(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
moveToText();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
|
||||
enableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.HOVER_COLOUR);
|
||||
|
||||
disableContainer();
|
||||
waitUntilColourIs(OsuHoverTestContainer.IDLE_COLOUR);
|
||||
}
|
||||
|
||||
private void enableContainer() => setContainerEnabledTo(true);
|
||||
|
||||
private void disableContainer() => setContainerEnabledTo(false);
|
||||
|
||||
private void setContainerEnabledTo(bool newValue)
|
||||
{
|
||||
string word = newValue ? "Enable" : "Disable";
|
||||
AddStep($"{word} container", () => hoverContainer.Enabled.Value = newValue);
|
||||
}
|
||||
|
||||
private void moveToText() => AddStep("Move mouse to text", () => InputManager.MoveMouseTo(hoverContainer));
|
||||
|
||||
private void moveOut() => AddStep("Move out", doMoveOut);
|
||||
|
||||
private void checkHovered() => AddAssert("Check hovered", () => hoverContainer.IsHovered);
|
||||
|
||||
private void checkNotHovered() => AddAssert("Check not hovered", () => !hoverContainer.IsHovered);
|
||||
|
||||
private void checkColour(ColourInfo expectedColour)
|
||||
=> AddAssert($"Check colour to be '{expectedColour}'", () => currentColour.Equals(expectedColour));
|
||||
|
||||
private void waitUntilColourIs(ColourInfo expectedColour)
|
||||
=> AddUntilStep($"Wait until hover colour is {expectedColour}", () => currentColour.Equals(expectedColour));
|
||||
|
||||
private ColourInfo currentColour => colourContainer.DrawColourInfo.Colour;
|
||||
|
||||
/// <summary>
|
||||
/// Moves the cursor to top left corner of the screen
|
||||
/// </summary>
|
||||
private void doMoveOut()
|
||||
=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.TopLeft.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
|
||||
|
||||
private sealed class OsuHoverTestContainer : OsuHoverContainer
|
||||
{
|
||||
public static readonly Color4 HOVER_COLOUR = Color4.Red;
|
||||
public static readonly Color4 IDLE_COLOUR = Color4.Green;
|
||||
|
||||
public OsuHoverTestContainer()
|
||||
{
|
||||
HoverColour = HOVER_COLOUR;
|
||||
IdleColour = IDLE_COLOUR;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
TestUpdateableBeatmapBackgroundSprite background = null;
|
||||
|
||||
AddStep("load null beatmap", () => Child = background = new TestUpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both });
|
||||
AddUntilStep("wait for load", () => background.ContentLoaded);
|
||||
AddUntilStep("content loaded", () => background.ContentLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
Reference in New Issue
Block a user