Merge branch 'master' into skin-components-list

This commit is contained in:
Dean Herbert
2021-05-10 18:12:18 +09:00
64 changed files with 469 additions and 605 deletions

View File

@ -4,13 +4,12 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Screens.Play.HUD
{
public class DefaultAccuracyCounter : PercentageCounter, IAccuracyCounter, ISkinnableComponent
public class DefaultAccuracyCounter : GameplayAccuracyCounter, ISkinnableComponent
{
private readonly Vector2 offset = new Vector2(-20, 5);