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Fix Axes.None requirement for FacadeContainer
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@ -172,7 +172,11 @@ namespace osu.Game.Screens.Play
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content.SetLogo(logo, 1.0f, 500, Easing.InOutExpo);
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Scheduler.AddDelayed(() => content.Tracking = true, resuming ? 0 : 500);
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Scheduler.AddDelayed(() =>
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{
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content.Tracking = true;
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//logo.RelativePositionAxes = Axes.None;
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}, resuming ? 0 : 500);
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}
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protected override void LogoExiting(OsuLogo logo)
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