mirror of
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Re-namespace replay-related classes
This commit is contained in:
@ -5,6 +5,7 @@ using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Catch.Replays
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namespace osu.Game.Rulesets.Catch.Replays
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@ -2,9 +2,9 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Replays.Types;
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namespace osu.Game.Rulesets.Catch.Replays
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namespace osu.Game.Rulesets.Catch.Replays
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@ -5,12 +5,12 @@ using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Mania.Replays
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namespace osu.Game.Rulesets.Mania.Replays
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@ -3,9 +3,9 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Replays.Types;
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namespace osu.Game.Rulesets.Mania.Replays
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namespace osu.Game.Rulesets.Mania.Replays
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@ -12,6 +12,7 @@ using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Mods;
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@ -21,7 +22,6 @@ using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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@ -8,8 +8,8 @@ using osu.Game.Rulesets.Osu.Objects;
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Replays
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namespace osu.Game.Rulesets.Osu.Replays
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@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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using osu.Game.Users;
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@ -3,8 +3,8 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Replays.Types;
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using osuTK;
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using osuTK;
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@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osuTK;
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using osuTK;
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@ -6,6 +6,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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@ -14,7 +15,6 @@ using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Osu.UI
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namespace osu.Game.Rulesets.Osu.UI
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{
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{
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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@ -5,6 +5,7 @@ using osu.Game.Rulesets.Replays;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Replays;
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namespace osu.Game.Rulesets.Taiko.Replays
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namespace osu.Game.Rulesets.Taiko.Replays
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{
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{
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@ -3,8 +3,8 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Replays.Types;
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namespace osu.Game.Rulesets.Taiko.Replays
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namespace osu.Game.Rulesets.Taiko.Replays
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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects.Drawables;
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@ -16,6 +15,7 @@ using System.Linq;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Taiko.UI
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namespace osu.Game.Rulesets.Taiko.UI
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@ -6,8 +6,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using osu.Game.Users;
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@ -1,9 +1,10 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Replays;
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using osuTK;
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using osuTK;
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namespace osu.Game.Rulesets.Replays.Legacy
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namespace osu.Game.Replays.Legacy
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{
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{
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public class LegacyReplayFrame : ReplayFrame
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public class LegacyReplayFrame : ReplayFrame
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{
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{
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@ -3,7 +3,7 @@
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using System;
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using System;
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namespace osu.Game.Rulesets.Replays.Legacy
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namespace osu.Game.Replays.Legacy
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{
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{
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[Flags]
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[Flags]
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public enum ReplayButtonState
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public enum ReplayButtonState
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@ -2,9 +2,10 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
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|
|
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Replays
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namespace osu.Game.Replays
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{
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{
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public class Replay
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public class Replay
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{
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{
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@ -4,8 +4,8 @@
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using System;
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using System;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Replays;
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|
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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@ -3,6 +3,7 @@
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|
|
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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|
|
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namespace osu.Game.Rulesets.Replays
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namespace osu.Game.Rulesets.Replays
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{
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{
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|
@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Framework.Input.StateChanges;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osuTK;
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using osuTK;
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using osuTK.Input;
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using osuTK.Input;
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|
|
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@ -1,6 +1,8 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
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using osu.Game.Replays;
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|
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namespace osu.Game.Rulesets.Replays
|
namespace osu.Game.Rulesets.Replays
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{
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{
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public interface IAutoGenerator
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public interface IAutoGenerator
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|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Replays.Legacy;
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using osu.Game.Replays.Legacy;
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|
|
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namespace osu.Game.Rulesets.Replays.Types
|
namespace osu.Game.Rulesets.Replays.Types
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{
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{
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@ -19,8 +19,8 @@ using osu.Framework.Input;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Input.Handlers;
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using osu.Game.Input.Handlers;
|
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using osu.Game.Overlays;
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using osu.Game.Overlays;
|
||||||
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Configuration;
|
using osu.Game.Rulesets.Configuration;
|
||||||
using osu.Game.Rulesets.Replays;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
namespace osu.Game.Rulesets.UI
|
||||||
|
@ -7,9 +7,10 @@ using System.Linq;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Legacy;
|
using osu.Game.Beatmaps.Legacy;
|
||||||
using osu.Game.IO.Legacy;
|
using osu.Game.IO.Legacy;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Replays.Legacy;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Legacy;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using SharpCompress.Compressors.LZMA;
|
using SharpCompress.Compressors.LZMA;
|
||||||
|
@ -9,10 +9,10 @@ using JetBrains.Annotations;
|
|||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osu.Game.Rulesets.Replays;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Scoring
|
namespace osu.Game.Scoring
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Replays;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user