From 2f15d100298b69bfe726c2c1a6ef0440b343abb6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 18 Dec 2018 14:45:35 +0900 Subject: [PATCH] Play track while in the multiplayer lobby --- osu.Game/Screens/Multi/Match/MatchScreen.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Screens/Multi/Match/MatchScreen.cs b/osu.Game/Screens/Multi/Match/MatchScreen.cs index 3547534dfb..4c09c59804 100644 --- a/osu.Game/Screens/Multi/Match/MatchScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchScreen.cs @@ -178,6 +178,10 @@ namespace osu.Game.Screens.Multi.Match Beatmap.Disabled = beatmapDisabled; Ruleset.Disabled = rulesetDisabled; + + Beatmap.Value.Track.Looping = true; + Beatmap.Value.Track.Seek(Beatmap.Value.Metadata.PreviewTime); + Beatmap.Value.Track.Start(); } private void onStart()