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Changed control points set to private; Cleanup
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@ -28,8 +28,8 @@ namespace osu.Game.Graphics.Containers
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public class BeatSyncedContainer : Container
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{
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private int lastBeat;
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protected TimingControlPoint LastTimingPoint;
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protected EffectControlPoint LastEffectPoint;
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protected TimingControlPoint LastTimingPoint { get; private set; }
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protected EffectControlPoint LastEffectPoint { get; private set; }
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/// <summary>
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/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, ChannelAmplitudes)"/>.
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@ -388,9 +388,6 @@ namespace osu.Game.Screens.Menu
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protected override bool OnClick(ClickEvent e)
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{
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//triangles.AccentColours = this.FindClosestParent<MainMenu>()!.GetBackgroundColours(2).Select(x => Graphics.Backgrounds.Triangles.InRange(x, 0)).ToArray();
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//background.Colour = this.FindClosestParent<MainMenu>()!.GetBackgroundColours()[0];
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if (Action?.Invoke() ?? true)
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sampleClick.Play();
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