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Convert SkinEditorOverlay
to an OverlayContainer
to allow it to block input
This commit is contained in:
@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections
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new SettingsButton
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{
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Text = SkinSettingsStrings.SkinLayoutEditor,
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Action = () => skinEditor?.Toggle(),
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Action = () => skinEditor?.ToggleVisibility(),
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},
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new ExportSkinButton(),
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};
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