Add AbortLoad() method to abort gameplay loads

This commit is contained in:
Dan Balasescu
2021-12-14 11:30:42 +09:00
parent 19f7f4dc02
commit 2f1dc91211
5 changed files with 49 additions and 2 deletions

View File

@ -77,6 +77,11 @@ namespace osu.Game.Online.Multiplayer
/// <exception cref="InvalidStateException">If an attempt to start the game occurs when the game's (or users') state disallows it.</exception>
Task StartMatch();
/// <summary>
/// Aborts an ongoing gameplay load.
/// </summary>
Task AbortLoad();
/// <summary>
/// Adds an item to the playlist.
/// </summary>

View File

@ -333,6 +333,8 @@ namespace osu.Game.Online.Multiplayer
public abstract Task StartMatch();
public abstract Task AbortLoad();
public abstract Task AddPlaylistItem(MultiplayerPlaylistItem item);
public abstract Task EditPlaylistItem(MultiplayerPlaylistItem item);

View File

@ -154,6 +154,14 @@ namespace osu.Game.Online.Multiplayer
return connection.InvokeAsync(nameof(IMultiplayerServer.StartMatch));
}
public override Task AbortLoad()
{
if (!IsConnected.Value)
return Task.CompletedTask;
return connection.InvokeAsync(nameof(IMultiplayerServer.AbortLoad));
}
public override Task AddPlaylistItem(MultiplayerPlaylistItem item)
{
if (!IsConnected.Value)