Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits

This commit is contained in:
Dean Herbert
2018-05-31 12:36:37 +09:00
1144 changed files with 99384 additions and 95058 deletions

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class DifficultyIncreaseSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
public override ModType ModType => ModType.DifficultyIncrease;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.YellowLight;
}
public DifficultyIncreaseSection()
{
Header = @"Difficulty Increase";
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class DifficultyIncreaseSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
public override ModType ModType => ModType.DifficultyIncrease;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.YellowLight;
}
public DifficultyIncreaseSection()
{
Header = @"Difficulty Increase";
}
}
}

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class DifficultyReductionSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
public override ModType ModType => ModType.DifficultyReduction;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Difficulty Reduction";
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class DifficultyReductionSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
public override ModType ModType => ModType.DifficultyReduction;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Difficulty Reduction";
}
}
}

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Linq;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// Represents a clickable button which can cycle through one of more mods.
/// </summary>
public class ModButton : ModButtonEmpty, IHasTooltip
{
private ModIcon foregroundIcon;
private ModIcon backgroundIcon;
private readonly SpriteText text;
private readonly Container<ModIcon> iconsContainer;
/// <summary>
/// Fired when the selection changes.
/// </summary>
public Action<Mod> SelectionChanged;
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
private const Easing mod_switch_easing = Easing.InOutSine;
private const double mod_switch_duration = 120;
// A selected index of -1 means not selected.
private int selectedIndex = -1;
/// <summary>
/// Change the selected mod index of this button.
/// </summary>
/// <param name="newIndex">The new index.</param>
/// <returns>Whether the selection changed.</returns>
private bool changeSelectedIndex(int newIndex)
{
if (newIndex == selectedIndex) return false;
int direction = newIndex < selectedIndex ? -1 : 1;
bool beforeSelected = Selected;
Mod modBefore = SelectedMod ?? Mods[0];
if (newIndex >= Mods.Length)
newIndex = -1;
else if (newIndex < -1)
newIndex = Mods.Length - 1;
if (newIndex >= 0 && !Mods[newIndex].HasImplementation)
return false;
selectedIndex = newIndex;
Mod modAfter = SelectedMod ?? Mods[0];
if (beforeSelected != Selected)
{
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic);
}
if (modBefore != modAfter)
{
const float rotate_angle = 16;
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Icon = modAfter.Icon;
using (BeginDelayedSequence(mod_switch_duration, true))
{
foregroundIcon
.RotateTo(-rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon
.RotateTo(rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
Schedule(() => displayMod(modAfter));
}
}
foregroundIcon.Highlighted = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
}
public bool Selected => selectedIndex != -1;
private Color4 selectedColour;
public Color4 SelectedColour
{
get { return selectedColour; }
set
{
if (value == selectedColour) return;
selectedColour = value;
if (Selected) foregroundIcon.Colour = value;
}
}
private Mod mod;
public Mod Mod
{
get { return mod; }
set
{
mod = value;
if (mod == null)
{
Mods = Array.Empty<Mod>();
Alpha = 0;
}
else
{
Mods = (mod as MultiMod)?.Mods ?? new[] { mod };
Alpha = 1;
}
createIcons();
if (Mods.Length > 0)
{
displayMod(Mods[0]);
}
}
}
public Mod[] Mods { get; private set; }
public virtual Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
switch (args.Button)
{
case MouseButton.Left:
SelectNext(1);
break;
case MouseButton.Right:
SelectNext(-1);
break;
}
return true;
}
/// <summary>
/// Select the next available mod in a specified direction.
/// </summary>
/// <param name="direction">1 for forwards, -1 for backwards.</param>
public void SelectNext(int direction)
{
int start = selectedIndex + direction;
// wrap around if we are at an extremity.
if (start >= Mods.Length)
start = -1;
else if (start < -1)
start = Mods.Length - 1;
for (int i = start; i < Mods.Length && i >= 0; i += direction)
if (SelectAt(i)) return;
Deselect();
}
public bool SelectAt(int index)
{
if (!Mods[index].HasImplementation) return false;
changeSelectedIndex(index);
return true;
}
public void Deselect() => changeSelectedIndex(-1);
private void displayMod(Mod mod)
{
if (backgroundIcon != null)
backgroundIcon.Icon = foregroundIcon.Icon;
foregroundIcon.Icon = mod.Icon;
text.Text = mod.Name;
Colour = mod.HasImplementation ? Color4.White : Color4.Gray;
}
private void createIcons()
{
iconsContainer.Clear();
if (Mods.Length > 1)
{
iconsContainer.AddRange(new[]
{
backgroundIcon = new PassThroughTooltipModIcon(Mods[1])
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Position = new Vector2(1.5f),
},
foregroundIcon = new PassThroughTooltipModIcon(Mods[0])
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Position = new Vector2(-1.5f),
},
});
}
else
{
iconsContainer.Add(foregroundIcon = new PassThroughTooltipModIcon(Mod)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
});
}
}
public ModButton(Mod mod)
{
Children = new Drawable[]
{
new Container
{
Size = new Vector2(77f, 80f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
iconsContainer = new Container<ModIcon>
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
text = new OsuSpriteText
{
Y = 75,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 18,
},
new HoverClickSounds()
};
Mod = mod;
}
private class PassThroughTooltipModIcon : ModIcon
{
public override string TooltipText => null;
public PassThroughTooltipModIcon(Mod mod)
: base(mod)
{
}
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Linq;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// Represents a clickable button which can cycle through one of more mods.
/// </summary>
public class ModButton : ModButtonEmpty, IHasTooltip
{
private ModIcon foregroundIcon;
private ModIcon backgroundIcon;
private readonly SpriteText text;
private readonly Container<ModIcon> iconsContainer;
/// <summary>
/// Fired when the selection changes.
/// </summary>
public Action<Mod> SelectionChanged;
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
private const Easing mod_switch_easing = Easing.InOutSine;
private const double mod_switch_duration = 120;
// A selected index of -1 means not selected.
private int selectedIndex = -1;
/// <summary>
/// Change the selected mod index of this button.
/// </summary>
/// <param name="newIndex">The new index.</param>
/// <returns>Whether the selection changed.</returns>
private bool changeSelectedIndex(int newIndex)
{
if (newIndex == selectedIndex) return false;
int direction = newIndex < selectedIndex ? -1 : 1;
bool beforeSelected = Selected;
Mod modBefore = SelectedMod ?? Mods[0];
if (newIndex >= Mods.Length)
newIndex = -1;
else if (newIndex < -1)
newIndex = Mods.Length - 1;
if (newIndex >= 0 && !Mods[newIndex].HasImplementation)
return false;
selectedIndex = newIndex;
Mod modAfter = SelectedMod ?? Mods[0];
if (beforeSelected != Selected)
{
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic);
}
if (modBefore != modAfter)
{
const float rotate_angle = 16;
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Icon = modAfter.Icon;
using (BeginDelayedSequence(mod_switch_duration, true))
{
foregroundIcon
.RotateTo(-rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon
.RotateTo(rotate_angle * direction)
.RotateTo(0f, mod_switch_duration, mod_switch_easing);
Schedule(() => displayMod(modAfter));
}
}
foregroundIcon.Highlighted = Selected;
SelectionChanged?.Invoke(SelectedMod);
return true;
}
public bool Selected => selectedIndex != -1;
private Color4 selectedColour;
public Color4 SelectedColour
{
get { return selectedColour; }
set
{
if (value == selectedColour) return;
selectedColour = value;
if (Selected) foregroundIcon.Colour = value;
}
}
private Mod mod;
private readonly Container scaleContainer;
public Mod Mod
{
get { return mod; }
set
{
mod = value;
if (mod == null)
{
Mods = Array.Empty<Mod>();
Alpha = 0;
}
else
{
Mods = (mod as MultiMod)?.Mods ?? new[] { mod };
Alpha = 1;
}
createIcons();
if (Mods.Length > 0)
{
displayMod(Mods[0]);
}
}
}
public Mod[] Mods { get; private set; }
public virtual Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
scaleContainer.ScaleTo(0.9f, 800, Easing.Out);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
scaleContainer.ScaleTo(1, 500, Easing.OutElastic);
// only trigger the event if we are inside the area of the button
if (Contains(ToScreenSpace(state.Mouse.Position - Position)))
{
switch (args.Button)
{
case MouseButton.Left:
SelectNext(1);
break;
case MouseButton.Right:
SelectNext(-1);
break;
}
}
return true;
}
/// <summary>
/// Select the next available mod in a specified direction.
/// </summary>
/// <param name="direction">1 for forwards, -1 for backwards.</param>
public void SelectNext(int direction)
{
int start = selectedIndex + direction;
// wrap around if we are at an extremity.
if (start >= Mods.Length)
start = -1;
else if (start < -1)
start = Mods.Length - 1;
for (int i = start; i < Mods.Length && i >= 0; i += direction)
if (SelectAt(i))
return;
Deselect();
}
public bool SelectAt(int index)
{
if (!Mods[index].HasImplementation) return false;
changeSelectedIndex(index);
return true;
}
public void Deselect() => changeSelectedIndex(-1);
private void displayMod(Mod mod)
{
if (backgroundIcon != null)
backgroundIcon.Icon = foregroundIcon.Icon;
foregroundIcon.Icon = mod.Icon;
text.Text = mod.Name;
Colour = mod.HasImplementation ? Color4.White : Color4.Gray;
}
private void createIcons()
{
iconsContainer.Clear();
if (Mods.Length > 1)
{
iconsContainer.AddRange(new[]
{
backgroundIcon = new PassThroughTooltipModIcon(Mods[1])
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Position = new Vector2(1.5f),
},
foregroundIcon = new PassThroughTooltipModIcon(Mods[0])
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Position = new Vector2(-1.5f),
},
});
}
else
{
iconsContainer.Add(foregroundIcon = new PassThroughTooltipModIcon(Mod)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
});
}
}
public ModButton(Mod mod)
{
Children = new Drawable[]
{
new Container
{
Size = new Vector2(77f, 80f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
scaleContainer = new Container
{
Child = iconsContainer = new Container<ModIcon>
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
},
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
text = new OsuSpriteText
{
Y = 75,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 18,
},
new HoverClickSounds()
};
Mod = mod;
}
private class PassThroughTooltipModIcon : ModIcon
{
public override string TooltipText => null;
public PassThroughTooltipModIcon(Mod mod)
: base(mod)
{
}
}
}
}

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// A mod button used exclusively for providing an empty space the size of a mod button.
/// </summary>
public class ModButtonEmpty : Container
{
public ModButtonEmpty()
{
Size = new Vector2(100f);
AlwaysPresent = true;
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// A mod button used exclusively for providing an empty space the size of a mod button.
/// </summary>
public class ModButtonEmpty : Container
{
public ModButtonEmpty()
{
Size = new Vector2(100f);
AlwaysPresent = true;
}
}
}

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using System.Collections.Generic;
namespace osu.Game.Overlays.Mods
{
public abstract class ModSection : Container
{
private readonly OsuSpriteText headerLabel;
public FillFlowContainer<ModButtonEmpty> ButtonsContainer { get; }
public Action<Mod> Action;
protected abstract Key[] ToggleKeys { get; }
public abstract ModType ModType { get; }
public string Header
{
get => headerLabel.Text;
set => headerLabel.Text = value;
}
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
public IEnumerable<Mod> Mods
{
set
{
var modContainers = value.Select(m =>
{
if (m == null)
return new ModButtonEmpty();
return new ModButton(m)
{
SelectedColour = selectedColour,
SelectionChanged = Action,
};
}).ToArray();
ButtonsContainer.Children = modContainers;
buttons = modContainers.OfType<ModButton>().ToArray();
}
}
private ModButton[] buttons = { };
private Color4 selectedColour = Color4.White;
public Color4 SelectedColour
{
get => selectedColour;
set
{
if (value == selectedColour) return;
selectedColour = value;
foreach (ModButton button in buttons)
button.SelectedColour = value;
}
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
var index = Array.IndexOf(ToggleKeys, args.Key);
if (index > -1 && index < buttons.Length)
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
return base.OnKeyDown(state, args);
}
public void DeselectAll() => DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
/// <summary>
/// Deselect one or more mods in this section.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(IEnumerable<Type> modTypes, bool immediate = false)
{
int delay = 0;
foreach (var button in buttons)
{
Mod selected = button.SelectedMod;
if (selected == null) continue;
foreach (var type in modTypes)
if (type.IsInstanceOfType(selected))
{
if (immediate)
button.Deselect();
else
Scheduler.AddDelayed(button.Deselect, delay += 50);
}
}
}
/// <summary>
/// Select one or more mods in this section and deselects all other ones.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be selected.</param>
public void SelectTypes(IEnumerable<Type> modTypes)
{
foreach (var button in buttons)
{
int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t.IsInstanceOfType(m)));
if (i >= 0)
button.SelectAt(i);
else
button.Deselect();
}
}
protected ModSection()
{
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
headerLabel = new OsuSpriteText
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold"
},
ButtonsContainer = new FillFlowContainer<ModButtonEmpty>
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Spacing = new Vector2(50f, 0f),
Margin = new MarginPadding
{
Top = 6,
},
AlwaysPresent = true
},
};
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Linq;
using System.Collections.Generic;
namespace osu.Game.Overlays.Mods
{
public abstract class ModSection : Container
{
private readonly OsuSpriteText headerLabel;
public FillFlowContainer<ModButtonEmpty> ButtonsContainer { get; }
public Action<Mod> Action;
protected abstract Key[] ToggleKeys { get; }
public abstract ModType ModType { get; }
public string Header
{
get => headerLabel.Text;
set => headerLabel.Text = value;
}
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
public IEnumerable<Mod> Mods
{
set
{
var modContainers = value.Select(m =>
{
if (m == null)
return new ModButtonEmpty();
return new ModButton(m)
{
SelectedColour = selectedColour,
SelectionChanged = Action,
};
}).ToArray();
ButtonsContainer.Children = modContainers;
buttons = modContainers.OfType<ModButton>().ToArray();
}
}
private ModButton[] buttons = { };
private Color4 selectedColour = Color4.White;
public Color4 SelectedColour
{
get => selectedColour;
set
{
if (value == selectedColour) return;
selectedColour = value;
foreach (ModButton button in buttons)
button.SelectedColour = value;
}
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
var index = Array.IndexOf(ToggleKeys, args.Key);
if (index > -1 && index < buttons.Length)
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
return base.OnKeyDown(state, args);
}
public void DeselectAll() => DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
/// <summary>
/// Deselect one or more mods in this section.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(IEnumerable<Type> modTypes, bool immediate = false)
{
int delay = 0;
foreach (var button in buttons)
{
Mod selected = button.SelectedMod;
if (selected == null) continue;
foreach (var type in modTypes)
if (type.IsInstanceOfType(selected))
{
if (immediate)
button.Deselect();
else
Scheduler.AddDelayed(button.Deselect, delay += 50);
}
}
}
/// <summary>
/// Select one or more mods in this section and deselects all other ones.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be selected.</param>
public void SelectTypes(IEnumerable<Type> modTypes)
{
foreach (var button in buttons)
{
int i = Array.FindIndex(button.Mods, m => modTypes.Any(t => t.IsInstanceOfType(m)));
if (i >= 0)
button.SelectAt(i);
else
button.Deselect();
}
}
protected ModSection()
{
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
headerLabel = new OsuSpriteText
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold"
},
ButtonsContainer = new FillFlowContainer<ModButtonEmpty>
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Spacing = new Vector2(50f, 0f),
Margin = new MarginPadding
{
Top = 6,
},
AlwaysPresent = true
},
};
}
}
}

View File

@ -1,399 +1,398 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const float content_width = 0.8f;
protected Color4 LowMultiplierColour, HighMultiplierColour;
protected readonly TriangleButton DeselectAllButton;
protected readonly OsuSpriteText MultiplierLabel, RankedLabel;
private readonly FillFlowContainer footerContainer;
protected override bool BlockPassThroughKeyboard => false;
protected readonly FillFlowContainer<ModSection> ModSectionsContainer;
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private void rulesetChanged(RulesetInfo newRuleset)
{
var instance = newRuleset.CreateInstance();
foreach (ModSection section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
refreshSelectedMods();
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets, AudioManager audio)
{
SelectedMods.ValueChanged += selectedModsChanged;
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
if (osu != null)
Ruleset.BindTo(osu.Ruleset);
else
Ruleset.Value = rulesets.AvailableRulesets.First();
Ruleset.ValueChanged += rulesetChanged;
Ruleset.TriggerChange();
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
private void selectedModsChanged(IEnumerable<Mod> obj)
{
foreach (ModSection section in ModSectionsContainer.Children)
section.SelectTypes(obj.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
if (ranked)
RankedLabel.FadeOut(200);
else
RankedLabel.FadeIn(200);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
}
}
public void DeselectAll()
{
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
private SampleChannel sampleOn, sampleOff;
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
public ModSelectOverlay()
{
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
SecondWaveColour = OsuColour.FromHex(@"2280a2");
ThirdWaveColour = OsuColour.FromHex(@"005774");
FourthWaveColour = OsuColour.FromHex(@"003a4e");
Height = 510;
Content.RelativeSizeAxes = Axes.X;
Content.AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(36, 50, 68, 255)
},
new Triangles
{
TriangleScale = 5,
RelativeSizeAxes = Axes.X,
Height = Height, //set the height from the start to ensure correct triangle density.
ColourLight = new Color4(53, 66, 82, 255),
ColourDark = new Color4(41, 54, 70, 255),
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
// Header
new Container
{
RelativeSizeAxes = Axes.X,
Height = 82,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(10).Opacity(100),
},
new FillFlowContainer
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Width = content_width,
Padding = new MarginPadding
{
Top = 10,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"Gameplay Mods",
TextSize = 22,
Shadow = true,
Margin = new MarginPadding
{
Bottom = 4,
},
},
new OsuSpriteText
{
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
TextSize = 18,
Shadow = true,
},
new OsuSpriteText
{
Text = @"Others are just for fun.",
TextSize = 18,
Shadow = true,
},
},
},
},
},
// Body
ModSectionsContainer = new FillFlowContainer<ModSection>
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 10f),
Width = content_width,
Children = new ModSection[]
{
new DifficultyReductionSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
new DifficultyIncreaseSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
new SpecialSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
}
},
// Footer
new Container
{
RelativeSizeAxes = Axes.X,
Height = 70,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
footerContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = content_width,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding
{
Vertical = 15
},
Children = new Drawable[]
{
DeselectAllButton = new TriangleButton
{
Width = 180,
Text = "Deselect All",
Action = DeselectAll,
Margin = new MarginPadding
{
Right = 20
}
},
new OsuSpriteText
{
Text = @"Score Multiplier:",
TextSize = 30,
Shadow = true,
Margin = new MarginPadding
{
Top = 5,
Right = 10
}
},
MultiplierLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
TextSize = 30,
Shadow = true,
Margin = new MarginPadding
{
Top = 5
}
},
RankedLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"(Unranked)",
TextSize = 30,
Colour = OsuColour.FromHex(@"66ccff"),
Shadow = true,
Margin = new MarginPadding
{
Top = 5,
Left = 10
}
}
}
}
},
},
},
},
};
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const float content_width = 0.8f;
protected Color4 LowMultiplierColour, HighMultiplierColour;
protected readonly TriangleButton DeselectAllButton;
protected readonly OsuSpriteText MultiplierLabel, RankedLabel;
private readonly FillFlowContainer footerContainer;
protected override bool BlockPassThroughKeyboard => false;
protected readonly FillFlowContainer<ModSection> ModSectionsContainer;
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private void rulesetChanged(RulesetInfo newRuleset)
{
var instance = newRuleset.CreateInstance();
foreach (ModSection section in ModSectionsContainer.Children)
section.Mods = instance.GetModsFor(section.ModType);
refreshSelectedMods();
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets, AudioManager audio)
{
SelectedMods.ValueChanged += selectedModsChanged;
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
if (osu != null)
Ruleset.BindTo(osu.Ruleset);
else
Ruleset.Value = rulesets.AvailableRulesets.First();
Ruleset.ValueChanged += rulesetChanged;
Ruleset.TriggerChange();
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Ruleset.UnbindAll();
SelectedMods.UnbindAll();
}
private void selectedModsChanged(IEnumerable<Mod> obj)
{
foreach (ModSection section in ModSectionsContainer.Children)
section.SelectTypes(obj.Select(m => m.GetType()).ToList());
updateMods();
}
private void updateMods()
{
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
if (ranked)
RankedLabel.FadeOut(200);
else
RankedLabel.FadeIn(200);
}
protected override void PopOut()
{
base.PopOut();
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
}
}
protected override void PopIn()
{
base.PopIn();
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (ModSection section in ModSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
}
public void DeselectAll()
{
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
/// <summary>
/// Deselect one or more mods.
/// </summary>
/// <param name="modTypes">The types of <see cref="Mod"/>s which should be deselected.</param>
/// <param name="immediate">Set to true to bypass animations and update selections immediately.</param>
public void DeselectTypes(Type[] modTypes, bool immediate = false)
{
if (modTypes.Length == 0) return;
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectTypes(modTypes, immediate);
}
private SampleChannel sampleOn, sampleOff;
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
if (State == Visibility.Visible) sampleOn?.Play();
DeselectTypes(selectedMod.IncompatibleMods, true);
}
else
{
if (State == Visibility.Visible) sampleOff?.Play();
}
refreshSelectedMods();
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
public ModSelectOverlay()
{
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
Waves.SecondWaveColour = OsuColour.FromHex(@"2280a2");
Waves.ThirdWaveColour = OsuColour.FromHex(@"005774");
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
Height = 510;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(36, 50, 68, 255)
},
new Triangles
{
TriangleScale = 5,
RelativeSizeAxes = Axes.X,
Height = Height, //set the height from the start to ensure correct triangle density.
ColourLight = new Color4(53, 66, 82, 255),
ColourDark = new Color4(41, 54, 70, 255),
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
// Header
new Container
{
RelativeSizeAxes = Axes.X,
Height = 82,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(10).Opacity(100),
},
new FillFlowContainer
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Width = content_width,
Padding = new MarginPadding
{
Top = 10,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"Gameplay Mods",
TextSize = 22,
Shadow = true,
Margin = new MarginPadding
{
Bottom = 4,
},
},
new OsuSpriteText
{
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
TextSize = 18,
Shadow = true,
},
new OsuSpriteText
{
Text = @"Others are just for fun.",
TextSize = 18,
Shadow = true,
},
},
},
},
},
// Body
ModSectionsContainer = new FillFlowContainer<ModSection>
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 10f),
Width = content_width,
Children = new ModSection[]
{
new DifficultyReductionSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
new DifficultyIncreaseSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
new SpecialSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
},
}
},
// Footer
new Container
{
RelativeSizeAxes = Axes.X,
Height = 70,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
footerContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = content_width,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding
{
Vertical = 15
},
Children = new Drawable[]
{
DeselectAllButton = new TriangleButton
{
Width = 180,
Text = "Deselect All",
Action = DeselectAll,
Margin = new MarginPadding
{
Right = 20
}
},
new OsuSpriteText
{
Text = @"Score Multiplier:",
TextSize = 30,
Shadow = true,
Margin = new MarginPadding
{
Top = 5,
Right = 10
}
},
MultiplierLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
TextSize = 30,
Shadow = true,
Margin = new MarginPadding
{
Top = 5
}
},
RankedLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"(Unranked)",
TextSize = 30,
Colour = OsuColour.FromHex(@"66ccff"),
Shadow = true,
Margin = new MarginPadding
{
Top = 5,
Left = 10
}
}
}
}
},
},
},
},
};
}
}
}

View File

@ -1,27 +1,27 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class SpecialSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
public override ModType ModType => ModType.Special;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.BlueLight;
}
public SpecialSection()
{
Header = @"Special";
}
}
}
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class SpecialSection : ModSection
{
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
public override ModType ModType => ModType.Special;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
SelectedColour = colours.BlueLight;
}
public SpecialSection()
{
Header = @"Special";
}
}
}