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Remove editor functionality from VirtualBeatmapTrack
/shrug
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@ -16,21 +16,7 @@ namespace osu.Game.Beatmaps
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{
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private const double excess_length = 1000;
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private readonly IBeatmap beatmap;
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public VirtualBeatmapTrack(IBeatmap beatmap)
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{
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this.beatmap = beatmap;
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updateVirtualLength();
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}
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protected override void UpdateState()
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{
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updateVirtualLength();
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base.UpdateState();
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}
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private void updateVirtualLength()
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{
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var lastObject = beatmap.HitObjects.LastOrDefault();
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