Seal the ruleset creation methods and let abstract method take their place

Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
This commit is contained in:
Salman Ahmed
2020-04-23 13:25:06 +03:00
parent 0a0ea39431
commit 2fa47992dc
18 changed files with 58 additions and 39 deletions

View File

@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
{
public class TestSceneTaikoModPerfect : ModPerfectTestScene
{
protected override Ruleset CreatePlayerRuleset() => new TestTaikoRuleset();
public TestSceneTaikoModPerfect()
: base(new TaikoModPerfect())
{
@ -29,8 +31,6 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
[TestCase(true)]
public void TestSwell(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Swell { StartTime = 1000, EndTime = 3000 }), shouldMiss);
protected override Ruleset CreateRuleset() => new TestTaikoRuleset();
private class TestTaikoRuleset : TaikoRuleset
{
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new TestTaikoHealthProcessor();