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Add basic legacy combo counter and updating positioning logic
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@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play.HUD
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/// <summary>
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/// Uses the 'x' symbol and has a pop-out effect while rolling over.
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/// </summary>
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public class StandardComboCounter : ComboCounter
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public class LegacyComboCounter : ComboCounter
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{
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protected uint ScheduledPopOutCurrentId;
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@ -18,6 +18,14 @@ namespace osu.Game.Screens.Play.HUD
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public new Vector2 PopOutScale = new Vector2(1.6f);
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public LegacyComboCounter()
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{
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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Margin = new MarginPadding { Top = 5, Left = 20 };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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