Further colour adjustments

This commit is contained in:
Dean Herbert 2017-05-18 22:21:41 +09:00
parent c78dfb4a13
commit 3004a44b98
2 changed files with 6 additions and 5 deletions

View File

@ -154,15 +154,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
normalColour = colours.SpinnerBaseColour; normalColour = colours.SpinnerBase;
background.AccentColour = normalColour; background.AccentColour = normalColour;
completeColour = colours.YellowLight.Opacity(0.6f); completeColour = colours.YellowLight.Opacity(0.6f);
disc.AccentColour = normalColour; disc.AccentColour = colours.SpinnerFill;
circle.Colour = colours.BlueDarker; circle.Colour = colours.BlueDark;
glow.Colour = colours.BlueDarker; glow.Colour = colours.BlueDark;
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()

View File

@ -88,6 +88,7 @@ namespace osu.Game.Graphics
public readonly Color4 ChatBlue = FromHex(@"17292e"); public readonly Color4 ChatBlue = FromHex(@"17292e");
public readonly Color4 SpinnerBaseColour = FromHex(@"002c3c"); public readonly Color4 SpinnerBase = FromHex(@"002c3c");
public readonly Color4 SpinnerFill = FromHex(@"005b7c");
} }
} }