mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Merge branch 'master' into pie-chart-progress
This commit is contained in:
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler, API));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
@ -33,7 +33,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
increment = skip_time;
|
||||
|
||||
var working = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
||||
working.LoadTrack();
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0)
|
||||
{
|
||||
|
Reference in New Issue
Block a user