Merge branch 'master' into pie-chart-progress

This commit is contained in:
Dean Herbert
2022-07-28 22:19:27 +09:00
136 changed files with 1042 additions and 1213 deletions

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler, API));
Dependencies.Cache(Realm);
}

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@ -10,6 +10,7 @@ using osu.Framework.Testing;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{

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@ -33,7 +33,6 @@ namespace osu.Game.Tests.Visual.Gameplay
increment = skip_time;
var working = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
working.LoadTrack();
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0)
{