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Add CheckBackground
to OsuBeatmapVerifier
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@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Edit.Checks.Components;
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using osu.Game.Rulesets.Edit.Checks.Components;
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using osu.Game.Rulesets.Osu.Edit.Checks;
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using osu.Game.Rulesets.Osu.Edit.Checks;
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@ -14,6 +15,10 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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{
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private readonly List<ICheck> checks = new List<ICheck>
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private readonly List<ICheck> checks = new List<ICheck>
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{
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{
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// General checks
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new CheckBackground(),
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// Ruleset-specific checks
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new CheckOffscreenObjects()
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new CheckOffscreenObjects()
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};
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};
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