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Implement partial judgements + make Result non-nullable.
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@ -149,7 +149,7 @@ namespace osu.Game.Modes.UI
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public event Action<TJudgement> OnJudgement;
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protected override Container<Drawable> Content => content;
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protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
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protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result != HitResult.None);
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/// <summary>
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/// The playfield.
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