Expose AccentColour/GlowColour from hud elements, and set from HudOverlay.

This commit is contained in:
smoogipooo
2017-04-13 10:04:12 +09:00
parent 2987a57588
commit 3054697f98
6 changed files with 54 additions and 32 deletions

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
@ -38,12 +39,6 @@ namespace osu.Game.Graphics.UserInterface
Current.Value = Current + amount;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
DisplayedCountSpriteText.Colour = colours.BlueLighter;
}
protected class TransformCount : Transform<int>
{
public override int CurrentValue