Use ModelBackedDrawable in DrawableRank

This commit is contained in:
iiSaLMaN
2019-06-17 07:34:35 +03:00
committed by GitHub
parent 4cb9563af2
commit 3087099b32

View File

@ -8,67 +8,59 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Scoring; using osu.Game.Scoring;
using System;
namespace osu.Game.Online.Leaderboards namespace osu.Game.Online.Leaderboards
{ {
public class DrawableRank : Container public class DrawableRank : ModelBackedDrawable<ScoreRank>
{ {
private readonly Sprite rankSprite;
private TextureStore textures; private TextureStore textures;
public ScoreRank Rank { get; private set; } public ScoreRank Rank
{
get => Model;
set => Model = value;
}
private ScoreRank rank;
public DrawableRank(ScoreRank rank) public DrawableRank(ScoreRank rank)
{ {
Rank = rank; this.rank = rank;
}
Children = new Drawable[] [BackgroundDependencyLoader]
private void load(TextureStore ts)
{ {
rankSprite = new Sprite textures = ts ?? throw new ArgumentNullException(nameof(ts));
Rank = rank;
}
protected override Drawable CreateDrawable(ScoreRank rank)
{
return new Sprite
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
FillMode = FillMode.Fit FillMode = FillMode.Fit,
}, Texture = textures.Get($"Grades/{getTextureName()}"),
}; };
} }
[BackgroundDependencyLoader] private string getTextureName()
private void load(TextureStore textures)
{ {
this.textures = textures;
updateTexture();
}
private void updateTexture()
{
string textureName;
switch (Rank) switch (Rank)
{ {
default: default:
textureName = Rank.GetDescription(); return Rank.GetDescription();
break;
case ScoreRank.SH: case ScoreRank.SH:
textureName = "SPlus"; return "SPlus";
break;
case ScoreRank.XH: case ScoreRank.XH:
textureName = "SSPlus"; return "SSPlus";
break; }
}
rankSprite.Texture = textures.Get($@"Grades/{textureName}");
}
public void UpdateRank(ScoreRank newRank)
{
Rank = newRank;
if (LoadState >= LoadState.Ready)
updateTexture();
} }
} }
} }