Merge branch 'master' into profile-scores-update-new

This commit is contained in:
Dan Balasescu
2020-01-29 19:40:44 +09:00
committed by GitHub
61 changed files with 1418 additions and 667 deletions

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@ -1,24 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays
{
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader
public abstract class BreadcrumbControlOverlayHeader : TabControlOverlayHeader<string>
{
protected OverlayHeaderBreadcrumbControl BreadcrumbControl;
protected override TabControl<string> CreateTabControl() => BreadcrumbControl = new OverlayHeaderBreadcrumbControl();
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
BreadcrumbControl.AccentColour = colourProvider.Highlight1;
}
protected override OsuTabControl<string> CreateTabControl() => new OverlayHeaderBreadcrumbControl();
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
{

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@ -4,12 +4,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
@ -27,8 +24,8 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeader()
{
BreadcrumbControl.AddItem(listing_string);
BreadcrumbControl.Current.ValueChanged += e =>
TabControl.AddItem(listing_string);
TabControl.Current.ValueChanged += e =>
{
if (e.NewValue == listing_string)
ListingSelected?.Invoke();
@ -48,12 +45,12 @@ namespace osu.Game.Overlays.Changelog
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
{
if (e.OldValue != null)
BreadcrumbControl.RemoveItem(e.OldValue.ToString());
TabControl.RemoveItem(e.OldValue.ToString());
if (e.NewValue != null)
{
BreadcrumbControl.AddItem(e.NewValue.ToString());
BreadcrumbControl.Current.Value = e.NewValue.ToString();
TabControl.AddItem(e.NewValue.ToString());
TabControl.Current.Value = e.NewValue.ToString();
updateCurrentStream();
@ -61,13 +58,13 @@ namespace osu.Game.Overlays.Changelog
}
else
{
BreadcrumbControl.Current.Value = listing_string;
TabControl.Current.Value = listing_string;
Streams.Current.Value = null;
title.Version = null;
}
}
protected override Drawable CreateBackground() => new HeaderBackground();
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
protected override Drawable CreateContent() => new Container
{
@ -95,21 +92,6 @@ namespace osu.Game.Overlays.Changelog
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
}
public class HeaderBackground : Sprite
{
public HeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/changelog");
}
}
private class ChangelogHeaderTitle : ScreenTitle
{
public string Version

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@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using System.Threading;
using System.Linq;
@ -27,28 +26,26 @@ namespace osu.Game.Overlays.Comments
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private OsuColour colours { get; set; }
private GetCommentsRequest request;
private CancellationTokenSource loadCancellation;
private int currentPage;
private readonly Box background;
private readonly FillFlowContainer content;
private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder;
private readonly CommentsShowMoreButton moreButton;
private readonly TotalCommentsCounter commentCounter;
private FillFlowContainer content;
private DeletedChildrenPlaceholder deletedChildrenPlaceholder;
private CommentsShowMoreButton moreButton;
private TotalCommentsCounter commentCounter;
public CommentsContainer()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddRangeInternal(new Drawable[]
{
background = new Box
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background5
},
new FillFlowContainer
{
@ -78,7 +75,7 @@ namespace osu.Game.Overlays.Comments
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
Colour = colourProvider.Background4
},
new FillFlowContainer
{
@ -113,12 +110,6 @@ namespace osu.Game.Overlays.Comments
});
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = colours.Gray2;
}
protected override void LoadComplete()
{
Sort.BindValueChanged(_ => refetchComments(), true);

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@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Comments
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
background.Colour = colours.Gray3;
background.Colour = colourProvider.Background4;
}
private class ShowDeletedButton : HeaderButton

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@ -1,8 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Comments
@ -11,11 +11,12 @@ namespace osu.Game.Overlays.Comments
{
public readonly BindableInt Current = new BindableInt();
public CommentsShowMoreButton()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = OsuColour.Gray(0.3f);
HoverColour = OsuColour.Gray(0.4f);
ChevronIconColour = OsuColour.Gray(0.5f);
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
ChevronIconColour = colourProvider.Foreground1;
}
protected override void LoadComplete()

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
@ -45,9 +44,9 @@ namespace osu.Game.Overlays.Comments
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
background.Colour = colours.Gray4;
background.Colour = colourProvider.Background3;
}
protected override bool OnHover(HoverEvent e)

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@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Comments
public readonly BindableBool Active = new BindableBool();
[Resolved]
private OsuColour colours { get; set; }
private OverlayColourProvider colourProvider { get; set; }
private readonly SpriteText text;
@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Comments
updateBackgroundState();
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
}, true);
}

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@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -17,9 +16,10 @@ namespace osu.Game.Overlays.Comments
{
public readonly BindableInt Current = new BindableInt();
private readonly SpriteText counter;
private OsuSpriteText counter;
public TotalCommentsCounter()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
Height = 50;
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Comments
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 20, italics: true),
Colour = colourProvider.Light1,
Text = @"Comments"
},
new CircularContainer
@ -51,14 +52,15 @@ namespace osu.Game.Overlays.Comments
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.05f)
Colour = colourProvider.Background6
},
counter = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
Colour = colourProvider.Foreground1
}
},
}
@ -66,12 +68,6 @@ namespace osu.Game.Overlays.Comments
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
counter.Colour = colours.BlueLighter;
}
protected override void LoadComplete()
{
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);

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@ -1,11 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface;
using System;
@ -23,9 +20,9 @@ namespace osu.Game.Overlays.News
public NewsHeader()
{
BreadcrumbControl.AddItem(front_page_string);
TabControl.AddItem(front_page_string);
BreadcrumbControl.Current.ValueChanged += e =>
TabControl.Current.ValueChanged += e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
@ -37,41 +34,26 @@ namespace osu.Game.Overlays.News
private void showPost(ValueChangedEvent<string> e)
{
if (e.OldValue != null)
BreadcrumbControl.RemoveItem(e.OldValue);
TabControl.RemoveItem(e.OldValue);
if (e.NewValue != null)
{
BreadcrumbControl.AddItem(e.NewValue);
BreadcrumbControl.Current.Value = e.NewValue;
TabControl.AddItem(e.NewValue);
TabControl.Current.Value = e.NewValue;
title.IsReadingPost = true;
}
else
{
BreadcrumbControl.Current.Value = front_page_string;
TabControl.Current.Value = front_page_string;
title.IsReadingPost = false;
}
}
protected override Drawable CreateBackground() => new NewsHeaderBackground();
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
private class NewsHeaderBackground : Sprite
{
public NewsHeaderBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/news");
}
}
private class NewsHeaderTitle : ScreenTitle
{
private const string post_string = "post";

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@ -6,7 +6,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
@ -15,14 +14,9 @@ namespace osu.Game.Overlays
public abstract class OverlayHeader : Container
{
private readonly Box titleBackground;
private readonly Box controlBackground;
private readonly Container background;
private readonly ScreenTitle title;
protected float BackgroundHeight
{
set => background.Height = value;
}
protected readonly FillFlowContainer HeaderInfo;
protected OverlayHeader()
{
@ -36,46 +30,36 @@ namespace osu.Game.Overlays
Direction = FillDirection.Vertical,
Children = new[]
{
background = new Container
{
RelativeSizeAxes = Axes.X,
Height = 80,
Masking = true,
Child = CreateBackground()
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
titleBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
title = CreateTitle().With(title =>
{
title.Margin = new MarginPadding
{
Vertical = 10,
Left = UserProfileOverlay.CONTENT_X_MARGIN
};
})
}
},
new Container
HeaderInfo = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Depth = -float.MaxValue,
Children = new Drawable[]
Children = new[]
{
controlBackground = new Box
CreateBackground(),
new Container
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
titleBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
},
title = CreateTitle().With(title =>
{
title.Margin = new MarginPadding
{
Vertical = 10,
Left = UserProfileOverlay.CONTENT_X_MARGIN
};
})
}
},
CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
}
},
CreateContent()
@ -88,16 +72,14 @@ namespace osu.Game.Overlays
{
titleBackground.Colour = colourProvider.Dark5;
title.AccentColour = colourProvider.Highlight1;
controlBackground.Colour = colourProvider.Dark4;
}
protected abstract Drawable CreateBackground();
[NotNull]
protected virtual Drawable CreateContent() => Drawable.Empty();
[NotNull]
protected virtual Drawable CreateContent() => new Container();
protected virtual Drawable CreateBackground() => Drawable.Empty();
protected abstract ScreenTitle CreateTitle();
protected abstract TabControl<string> CreateTabControl();
}
}

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Overlays
{
public class OverlayHeaderBackground : CompositeDrawable
{
public OverlayHeaderBackground(string textureName)
{
Height = 80;
RelativeSizeAxes = Axes.X;
Masking = true;
InternalChild = new Background(textureName);
}
private class Background : Sprite
{
private readonly string textureName;
public Background(string textureName)
{
this.textureName = textureName;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(textureName);
}
}
}
}

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@ -13,41 +13,25 @@ using osuTK.Graphics;
namespace osu.Game.Overlays
{
public abstract class OverlayTabControl<T> : TabControl<T>
public abstract class OverlayTabControl<T> : OsuTabControl<T>
{
private readonly Box bar;
private Color4 accentColour = Color4.White;
public Color4 AccentColour
{
get => accentColour;
set
{
if (accentColour == value)
return;
accentColour = value;
bar.Colour = value;
foreach (TabItem<T> tabItem in TabContainer)
{
((OverlayTabItem)tabItem).AccentColour = value;
}
}
}
public new MarginPadding Padding
{
get => TabContainer.Padding;
set => TabContainer.Padding = value;
}
protected float BarHeight
{
set => bar.Height = value;
}
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
bar.Colour = value;
}
}
protected OverlayTabControl()
{
TabContainer.Masking = false;
@ -66,7 +50,7 @@ namespace osu.Game.Overlays
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem(value);
protected class OverlayTabItem : TabItem<T>
protected class OverlayTabItem : TabItem<T>, IHasAccentColour
{
protected readonly ExpandingBar Bar;
protected readonly OsuSpriteText Text;

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@ -14,7 +14,7 @@ using osu.Game.Users;
namespace osu.Game.Overlays.Profile
{
public class ProfileHeader : TabControlOverlayHeader
public class ProfileHeader : TabControlOverlayHeader<string>
{
private UserCoverBackground coverContainer;
@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile
public ProfileHeader()
{
BackgroundHeight = 150;
User.ValueChanged += e => updateDisplay(e.NewValue);
TabControl.AddItem("info");
@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile
protected override Drawable CreateBackground() =>
new Container
{
RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
Height = 150,
Masking = true,
Children = new Drawable[]
{
coverContainer = new UserCoverBackground

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@ -17,10 +17,34 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{
Children = new Drawable[]
{
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Master (window inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
new SettingsSlider<double>
{
LabelText = "Master",
Bindable = audio.Volume,
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<double>
{
LabelText = "Master (window inactive)",
Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive),
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<double>
{
LabelText = "Effect",
Bindable = audio.VolumeSample,
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<double>
{
LabelText = "Music",
Bindable = audio.VolumeTrack,
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
};
}
}

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@ -21,13 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
LabelText = "Background dim",
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<double>
{
LabelText = "Background blur",
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsCheckbox
{

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@ -98,25 +98,29 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
LabelText = "Horizontal position",
Bindable = scalingPositionX,
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<float>
{
LabelText = "Vertical position",
Bindable = scalingPositionY,
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<float>
{
LabelText = "Horizontal scale",
Bindable = scalingSizeX,
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
new SettingsSlider<float>
{
LabelText = "Vertical scale",
Bindable = scalingSizeY,
KeyboardStep = 0.01f
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
}
},

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@ -3,6 +3,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
@ -22,16 +23,32 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.X
};
/// <summary>
/// When set, value changes based on user input are only transferred to any bound control's Current on commit.
/// This is useful if the UI interaction could be adversely affected by the value changing, such as the position of the <see cref="SliderBar{T}"/> on the screen.
/// </summary>
public bool TransferValueOnCommit
{
get => ((TSlider)Control).TransferValueOnCommit;
set => ((TSlider)Control).TransferValueOnCommit = value;
}
/// <summary>
/// A custom step value for each key press which actuates a change on this control.
/// </summary>
public float KeyboardStep
{
get => ((TSlider)Control).KeyboardStep;
set => ((TSlider)Control).KeyboardStep = value;
}
/// <summary>
/// Whether to format the tooltip as a percentage or the actual value.
/// </summary>
public bool DisplayAsPercentage
{
get => ((TSlider)Control).DisplayAsPercentage;
set => ((TSlider)Control).DisplayAsPercentage = value;
}
}
}

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@ -1,28 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays
{
public abstract class TabControlOverlayHeader : OverlayHeader
/// <summary>
/// An overlay header which contains a <see cref="OsuTabControl{T}"/>.
/// </summary>
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
public abstract class TabControlOverlayHeader<T> : OverlayHeader
{
protected OverlayHeaderTabControl TabControl;
protected OsuTabControl<T> TabControl;
protected override TabControl<string> CreateTabControl() => TabControl = new OverlayHeaderTabControl();
private readonly Box controlBackground;
protected TabControlOverlayHeader()
{
HeaderInfo.Add(new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
controlBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
}
});
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
TabControl.AccentColour = colourProvider.Highlight1;
controlBackground.Colour = colourProvider.Dark4;
}
public class OverlayHeaderTabControl : OverlayTabControl<string>
[NotNull]
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
public class OverlayHeaderTabControl : OverlayTabControl<T>
{
public OverlayHeaderTabControl()
{
@ -34,10 +62,7 @@ namespace osu.Game.Overlays
Height = 35;
}
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
{
AccentColour = AccentColour,
};
protected override TabItem<T> CreateTabItem(T value) => new OverlayHeaderTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
@ -49,10 +74,10 @@ namespace osu.Game.Overlays
private class OverlayHeaderTabItem : OverlayTabItem
{
public OverlayHeaderTabItem(string value)
public OverlayHeaderTabItem(T value)
: base(value)
{
Text.Text = value;
Text.Text = value.ToString().ToLower();
Text.Font = OsuFont.GetFont(size: 14);
Bar.ExpandedSize = 5;
}