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Refactor OverlayHeader hierarchy
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@ -17,6 +17,7 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Extensions.IEnumerableExtensions;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -75,6 +76,7 @@ namespace osu.Game.Graphics.UserInterface
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dropdown.AccentColour = value;
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foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
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i.AccentColour = value;
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InternalChildren.OfType<IHasAccentColour>().ForEach(c => c.AccentColour = value);
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}
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}
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