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Refactor how drawable carousel items are constructed
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@ -10,6 +10,8 @@ namespace osu.Game.Screens.Select.Carousel
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{
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public class CarouselBeatmap : CarouselItem
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{
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public override float TotalHeight => DrawableCarouselBeatmap.HEIGHT;
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public readonly BeatmapInfo Beatmap;
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public CarouselBeatmap(BeatmapInfo beatmap)
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