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Fix post-merge errors.
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@ -26,7 +26,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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this.tick = tick;
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}
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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoDrumRollTickJudgementInfo();
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protected override TaikoJudgement CreateJudgement() => new TaikoDrumRollTickJudgement();
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protected override void CheckJudgement(bool userTriggered)
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{
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@ -44,6 +44,10 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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}
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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protected override void UpdateScrollPosition(double time)
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{
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// Drum roll ticks shouldn't move
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