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CI fixes
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
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private int previousSecond;
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private int previousSecond;
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private bool defaultsSetted;
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private bool defaultsSetted;
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private const int margin = 10;
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private const int margin = 10;
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public IClock AudioClock;
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public IClock AudioClock;
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@ -97,7 +97,7 @@ namespace osu.Game.Screens.Play
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
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timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
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}
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}
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int currentPercent = (int)((songCurrentTime / (endTime - startTime)) * 100);
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int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
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if (currentPercent != previousPercent)
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if (currentPercent != previousPercent)
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{
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{
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