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Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
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@ -69,6 +69,8 @@ namespace osu.Game.Screens.Select
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Depth = Info?.Depth + 1 ?? 0,
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}, newInfo =>
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{
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State = beatmap == null ? Visibility.Hidden : Visibility.Visible;
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// ensure we ourselves are visible if not already.
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if (!IsPresent)
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State = Visibility.Visible;
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