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Make tests compile again
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@ -204,7 +204,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
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{
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var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == online_id);
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if (beatmap != null) beatmaps.Delete(beatmap);
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if (beatmap != null) beatmaps.Delete(beatmap.Value);
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});
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}
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