Make tests compile again

This commit is contained in:
Dean Herbert
2021-12-17 18:26:12 +09:00
parent db05727ec4
commit 31a3161189
26 changed files with 146 additions and 47 deletions

View File

@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Editing
{
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.IsManaged);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == false);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == false);
}
[Test]
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Editing
});
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true);
}
[Test]