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Make tests compile again
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@ -154,16 +154,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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Debug.Assert(beatmap.BeatmapSet != null);
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AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).WaitSafely());
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createPlaylistWithBeatmaps(beatmap);
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assertDownloadButtonVisible(false);
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AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
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AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single().Value));
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assertDownloadButtonVisible(true);
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AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
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AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single().Value));
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assertDownloadButtonVisible(false);
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void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
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