Make tests compile again

This commit is contained in:
Dean Herbert
2021-12-17 18:26:12 +09:00
parent db05727ec4
commit 31a3161189
26 changed files with 146 additions and 47 deletions

View File

@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);