Make tests compile again

This commit is contained in:
Dean Herbert
2021-12-17 18:26:12 +09:00
parent db05727ec4
commit 31a3161189
26 changed files with 146 additions and 47 deletions

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@ -0,0 +1,87 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Tests.Database;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.IO
{
[TestFixture]
public static class BeatmapImportHelper
{
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
{
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
var realmContextFactory = osu.Dependencies.Get<RealmContextFactory>();
using (var realm = realmContextFactory.CreateContext())
BeatmapImporterTests.EnsureLoaded(realm, timeout);
// TODO: add back some extra checks outside of the realm ones?
// var set = queryBeatmapSets().First();
// foreach (BeatmapInfo b in set.Beatmaps)
// Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
// Assert.IsTrue(set.Beatmaps.Count > 0);
// var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

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@ -35,7 +35,7 @@ namespace osu.Game.Tests.Beatmaps
[BackgroundDependencyLoader]
private void load(OsuGameBase osu)
{
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).GetResultSafely();
importedSet = BeatmapImportHelper.LoadQuickOszIntoOsu(osu).GetResultSafely();
}
[SetUpSteps]

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@ -123,7 +123,7 @@ namespace osu.Game.Tests.Database
using (var stream = File.OpenRead(tempPath))
{
importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
}
Assert.NotNull(importedSet);
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -242,7 +242,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
// check the newly "imported" beatmap is not the original.
Assert.NotNull(importedSecondTime);
@ -291,7 +291,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -339,7 +339,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -606,7 +606,7 @@ namespace osu.Game.Tests.Database
string? temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
});
@ -639,7 +639,7 @@ namespace osu.Game.Tests.Database
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
}
finally
{
@ -679,7 +679,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
}
@ -729,7 +729,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
@ -772,7 +772,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
@ -788,7 +788,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
Debug.Assert(importedSet != null);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
@ -849,7 +849,7 @@ namespace osu.Game.Tests.Database
Assert.AreEqual(expected, singleReferencedCount);
}
private static void ensureLoaded(Realm realm, int timeout = 60000)
internal static void EnsureLoaded(Realm realm, int timeout = 60000)
{
IQueryable<BeatmapSetInfo>? resultSets = null;

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@ -62,7 +62,7 @@ namespace osu.Game.Tests.Online
var existing = beatmaps.QueryBeatmapSet(s => s.OnlineID == testBeatmapSet.OnlineID);
if (existing != null)
beatmaps.Delete(existing);
beatmaps.Delete(existing.Value);
selectedItem.Value = new PlaylistItem
{
@ -103,10 +103,10 @@ namespace osu.Game.Tests.Online
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
}

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@ -141,7 +141,7 @@ namespace osu.Game.Tests.Scores.IO
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID)));
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID))!.Value);
Assert.That(scoreManager.Query(s => s.Equals(imported)).Value.DeletePending, Is.EqualTo(true));
var secondImport = await LoadScoreIntoOsu(osu, imported);

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@ -204,7 +204,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
{
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == online_id);
if (beatmap != null) beatmaps.Delete(beatmap);
if (beatmap != null) beatmaps.Delete(beatmap.Value);
});
}

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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
base.SetUpSteps();
}

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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Editing
{
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.IsManaged);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == false);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == false);
}
[Test]
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Editing
});
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true);
}
[Test]

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game).GetResultSafely());
AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game).GetResultSafely());
base.SetUpSteps();
}

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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("import beatmap", () =>
{
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmap = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID;
});
}

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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
InitialBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
OtherBeatmap = importedSet.Beatmaps.Last(b => b.RulesetID == 0);
});

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@ -154,16 +154,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
Debug.Assert(beatmap.BeatmapSet != null);
AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).WaitSafely());
createPlaylistWithBeatmaps(beatmap);
assertDownloadButtonVisible(false);
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single()));
AddStep("delete beatmap set", () => manager.Delete(manager.QueryBeatmapSets(_ => true).Single().Value));
assertDownloadButtonVisible(true);
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single()));
AddStep("undelete beatmap set", () => manager.Undelete(manager.QueryBeatmapSets(_ => true).Single().Value));
assertDownloadButtonVisible(false);
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",

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@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[BackgroundDependencyLoader]
private void load()
{
importedSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
importedBeatmapId = importedBeatmap.OnlineID;
}

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@ -72,7 +72,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
});
AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));
@ -588,7 +588,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("restore beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
});
AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is SpectatorScreen);

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
}
[SetUp]

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@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
});

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, Resources, host, Beatmap.Default));
}
public override void SetUpSteps()
@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
});

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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AvailabilityTracker.SelectedItem.BindTo(selectedItem);
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
selectedItem.Value = new PlaylistItem
{

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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AvailabilityTracker.SelectedItem.BindTo(selectedItem);
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
selectedItem.Value = new PlaylistItem
{

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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("import beatmap", () =>
{
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
});
AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));

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@ -83,7 +83,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestSceneScreenNavigation.TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("press enter", () => InputManager.Key(Key.Enter));

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@ -173,7 +173,7 @@ namespace osu.Game.Tests.Visual.Navigation
private void importAndWaitForSongSelect()
{
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
PushAndConfirm(() => new TestPlaySongSelect());
AddUntilStep("beatmap updated", () => Game.Beatmap.Value.BeatmapSetInfo.OnlineID == 241526);
}

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@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
@ -139,7 +139,7 @@ namespace osu.Game.Tests.Visual.Navigation
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddStep("import beatmap", () => BeatmapImportHelper.LoadOszIntoOsu(Game, virtualTrack: true).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);

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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
{
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == 241526);
if (beatmap != null) beatmaps.Delete(beatmap);
if (beatmap != null) beatmaps.Delete(beatmap.Value);
});
}

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -39,7 +40,7 @@ namespace osu.Game.Tests.Visual.Playlists
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, Resources, host, Beatmap.Default));
}
[SetUpSteps]
@ -122,8 +123,8 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("store real beatmap values", () =>
{
realHash = importedBeatmap.Value.Beatmaps[0].MD5Hash;
realOnlineId = importedBeatmap.Value.Beatmaps[0].OnlineID ?? -1;
realOnlineSetId = importedBeatmap.Value.OnlineID ?? -1;
realOnlineId = importedBeatmap.Value.Beatmaps[0].OnlineID;
realOnlineSetId = importedBeatmap.Value.OnlineID;
});
AddStep("import modified beatmap", () =>
@ -185,6 +186,8 @@ namespace osu.Game.Tests.Visual.Playlists
},
};
Debug.Assert(originalBeatmap.BeatmapInfo.BeatmapSet != null);
manager.Import(originalBeatmap.BeatmapInfo.BeatmapSet).WaitSafely();
});
@ -202,7 +205,14 @@ namespace osu.Game.Tests.Visual.Playlists
});
}
private void importBeatmap() => AddStep("import beatmap", () => importedBeatmap = manager.Import(CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).GetResultSafely());
private void importBeatmap() => AddStep("import beatmap", () =>
{
var beatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null);
importedBeatmap = manager.Import(beatmap.BeatmapInfo.BeatmapSet).GetResultSafely();
});
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
{

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@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
this.api = api;
testBeatmap = ImportBeatmapTest.LoadOszIntoOsu(osu).GetResultSafely();
testBeatmap = BeatmapImportHelper.LoadOszIntoOsu(osu).GetResultSafely();
}
[Test]