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Update parameter discards
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@ -129,7 +129,7 @@ namespace osu.Game.Overlays.Notifications
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case ProgressNotificationState.Completed:
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loadingSpinner.Hide();
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NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
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this.FadeOut(200).Finally(d => Completed());
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this.FadeOut(200).Finally(_ => Completed());
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break;
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}
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}
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